
The effectiveness of each type on Torkoal.
| Move ▲▼ | Type ▲▼ | Category ▲▼ | Pow ▲▼ | Acc ▲▼ | Pri ▲▼ | Description |
|---|---|---|---|---|---|---|
| Amnesia | PSY | ◑Status | — | — | 0 | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
| Ancient Power | ROC | ◎Special | 60 | 100% | 0 | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Body Press | FIG | ✴Physical | 80 | 100% | 0 | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Body Slam | NOR | ✴Physical | 85 | 100% | 0 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Bulldoze | GRO | ✴Physical | 60 | 100% | 0 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Burning Jealousy | FIR | ◎Special | 70 | 100% | 0 | The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. |
| Clear Smog | POI | ◎Special | 50 | — | 0 | The user attacks the target by throwing a clump of special mud. All stat changes are eliminated. |
| Curse | GHO | ◑Status | — | — | 0 | A move that has different effects depending on whether the user is a Ghost type or not. |
| Double-Edge | NOR | ✴Physical | 120 | 100% | 0 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Earth Power | GRO | ◎Special | 90 | 100% | 0 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Earthquake | GRO | ✴Physical | 100 | 100% | 0 | The user sets off an earthquake that strikes every Pokémon around it. |
| Endure | NOR | ◑Status | — | — | +4 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Eruption | FIR | ◎Special | 150 | 100% | 0 | The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power. |
| Facade | NOR | ✴Physical | 70 | 100% | 0 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Blast | FIR | ◎Special | 110 | 85% | 0 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Fire Spin | FIR | ◎Special | 35 | 85% | 0 | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| Fissure | GRO | ✴Physical | — | 30% | 0 | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
| Flail | NOR | ✴Physical | — | 100% | 0 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Flame Charge | FIR | ✴Physical | 50 | 100% | 0 | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| Flamethrower | FIR | ◎Special | 90 | 100% | 0 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Flare Blitz | FIR | ✴Physical | 120 | 100% | 0 | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| Giga Impact | NOR | ✴Physical | 150 | 90% | 0 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Gyro Ball | STE | ✴Physical | — | 100% | 0 | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Heat Crash | FIR | ✴Physical | — | 100% | 0 | The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power. |
| Heat Wave | FIR | ◎Special | 95 | 90% | 0 | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Heavy Slam | STE | ✴Physical | — | 100% | 0 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Helping Hand | NOR | ◑Status | — | — | +5 | The user assists an ally by boosting the power of that ally's attack. |
| Hyper Beam | NOR | ◎Special | 150 | 90% | 0 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Inferno | FIR | ◎Special | 100 | 50% | 0 | The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. |
| Iron Defense | STE | ◑Status | — | — | 0 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Lava Plume | FIR | ◎Special | 80 | 100% | 0 | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. |
| Overheat | FIR | ◎Special | 130 | 90% | 0 | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Protect | NOR | ◑Status | — | — | +4 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rapid Spin | NOR | ✴Physical | 50 | 100% | 0 | The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. |
| Rest | PSY | ◑Status | — | — | 0 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Slide | ROC | ✴Physical | 75 | 90% | 0 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | ROC | ✴Physical | 60 | 95% | 0 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Round | NOR | ◎Special | 60 | 100% | 0 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| Sandstorm | ROC | ◑Status | — | — | 0 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Scorching Sands | GRO | ◎Special | 70 | 100% | 0 | The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
| Self-Destruct | NOR | ✴Physical | 200 | 100% | 0 | The user attacks everything around it by causing an explosion. The user faints upon using this move. |
| Shell Smash | NOR | ◑Status | — | — | 0 | The user breaks its shell, which lowers its Defense and Sp. Def stats but sharply boosts its Attack, Sp. Atk, and Speed stats. |
| Sleep Talk | NOR | ◑Status | — | — | 0 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb | POI | ◎Special | 90 | 100% | 0 | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Snore | NOR | ◎Special | 50 | 100% | 0 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Solar Beam | GRA | ◎Special | 120 | 100% | 0 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Stealth Rock | ROC | ◑Status | — | — | 0 | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Stomping Tantrum | GRO | ✴Physical | 75 | 100% | 0 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Stone Edge | ROC | ✴Physical | 100 | 80% | 0 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Substitute | NOR | ◑Status | — | — | 0 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | FIR | ◑Status | — | — | 0 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Superpower | FIG | ✴Physical | 120 | 100% | 0 | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| Temper Flare | FIR | ✴Physical | 75 | 100% | 0 | Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Weather Ball | NOR | ◎Special | 50 | 100% | 0 | This move's type and power change depending on the weather at the time the move is used. |
| Will-O-Wisp | FIR | ◑Status | — | 85% | 0 | The user shoots a sinister flame at the target to inflict a burn. |
| Yawn | NOR | ◑Status | — | — | 0 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
| Zen Headbutt | PSY | ✴Physical | 80 | 90% | 0 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |