Pelipper

Pelipper

WATFLY

Base Stats (Total: 440)

HP60
Attack50
Defense100
Sp. Atk95
Sp. Def70
Speed65

Type Defenses

The effectiveness of each type on Pelipper.

NOR 
FIR½
WAT½
ELE4
GRA 
ICE 
FIG½
POI 
GRO0
FLY 
PSY 
BUG½
ROC2
GHO 
DRA 
DAR 
STE½
FAI 

Abilities

Keen Eye:Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent Tangled Feet
Drizzle:Weather changes to Heavy Rain when the Pokémon enters the battle. As of X & Y, this lasts 5 turns.
Rain Dish:If Heavy Rain weather is in effect, recovers 1/16th max Hit Points at the end of the turn.

Moves (52)

Move Type Category Pow Acc Pri Description
AcrobaticsFLYPhysical55100%0
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
Aerial AceFLYPhysical600
The user confounds the target with speed, then slashes. This attack never misses.
AgilityPSYStatus0
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Air CutterFLYSpecial6095%0
The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
Air SlashFLYSpecial7595%0
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
Aqua RingWATStatus0
The user envelops itself in a veil made of water. It regains some HP every turn.
BlizzardICESpecial11070%0
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Body SlamNORPhysical85100%0
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Chilling WaterWATSpecial50100%0
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Dual WingbeatFLYPhysical4090%0
The user slams the target with its wings to inflict damage. The target is hit twice in a row.
EndureNORStatus+4
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacadeNORPhysical70100%0
This move's power is doubled if the user is poisoned, burned, or paralyzed.
Feather DanceFLYStatus100%0
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
FlingDARPhysical100%0
The user flings its held item at the target to attack. This move's power and effects depend on the item.
FlyFLYPhysical9095%0
The user flies up into the sky on the first turn, then attacks on the next turn.
Giga ImpactNORPhysical15090%0
The user charges at the target using every bit of its power. The user can't move on the next turn.
Gunk ShotPOIPhysical12080%0
The user shoots filthy garbage at the target to attack. This may also poison the target.
Helping HandNORStatus+5
The user assists an ally by boosting the power of that ally's attack.
HurricaneFLYSpecial11070%0
The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target.
Hydro PumpWATSpecial11080%0
The target is blasted by a huge volume of water launched under great pressure.
Hyper BeamNORSpecial15090%0
The target is attacked with a powerful beam. The user can't move on the next turn.
Ice BeamICESpecial90100%0
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Icy WindICESpecial5595%0
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
Knock OffDARPhysical65100%0
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
LiquidationWATPhysical85100%0
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
Muddy WaterWATSpecial9085%0
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
ProtectNORStatus+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Quick AttackNORPhysical40100%+1
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
Rain DanceWATStatus0
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RestPSYStatus0
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
RoostFLYStatus0
The user lands and rests its body. This move restores the user's HP by up to half its max HP.
RoundNORSpecial60100%0
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Seed BombGRAPhysical80100%0
The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
Sleep TalkNORStatus0
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SnoreNORSpecial50100%0
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
SnowscapeICEStatus0
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
SoakWATStatus100%0
The user shoots a torrent of water that changes the target's type to Water.
Spit UpNORSpecial100%0
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Steel WingSTEPhysical7090%0
The target is hit with wings of steel. This may also boost the user's Defense stat.
StockpileNORStatus0
The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times.
SubstituteNORStatus0
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SurfWATSpecial90100%0
The user attacks everything around it by swamping its surroundings with a giant wave.
SwallowNORStatus0
The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored.
TailwindFLYStatus0
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
ThiefDARPhysical60100%0
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
U-turnBUGPhysical70100%0
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
UproarNORSpecial90100%0
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Water PulseWATSpecial60100%0
The user attacks the target with a pulsing blast of water. This may also confuse the target.
WaterfallWATPhysical80100%0
The user charges at the target and may make it flinch.
Weather BallNORSpecial50100%0
This move's type and power change depending on the weather at the time the move is used.
WhirlpoolWATSpecial3585%0
The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.
Wide GuardROCStatus+3
The user and its allies are protected from wide-ranging attacks for one turn.