
The effectiveness of each type on Mega Scizor.
| Move ▲▼ | Type ▲▼ | Category ▲▼ | Pow ▲▼ | Acc ▲▼ | Pri ▲▼ | Description |
|---|---|---|---|---|---|---|
| Acrobatics | FLY | ✴Physical | 55 | 100% | 0 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Aerial Ace | FLY | ✴Physical | 60 | — | 0 | The user confounds the target with speed, then slashes. This attack never misses. |
| Agility | PSY | ◑Status | — | — | 0 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Air Cutter | FLY | ◎Special | 60 | 95% | 0 | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Air Slash | FLY | ◎Special | 75 | 95% | 0 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Assurance | DAR | ✴Physical | 60 | 100% | 0 | This move's power is doubled if the target has already taken some damage in the same turn. |
| Baton Pass | NOR | ◑Status | — | — | 0 | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Brick Break | FIG | ✴Physical | 75 | 100% | 0 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Brutal Swing | DAR | ✴Physical | 60 | 100% | 0 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| Bug Bite | BUG | ✴Physical | 60 | 100% | 0 | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Bug Buzz | BUG | ◎Special | 90 | 100% | 0 | The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
| Bullet Punch | STE | ✴Physical | 40 | 100% | +1 | The user strikes the target with tough punches as fast as bullets. This move always goes first. |
| Close Combat | FIG | ✴Physical | 120 | 100% | 0 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Counter | FIG | ✴Physical | — | 100% | -5 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Curse | GHO | ◑Status | — | — | 0 | A move that has different effects depending on whether the user is a Ghost type or not. |
| Defog | FLY | ◑Status | — | — | 0 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. |
| Double Hit | NOR | ✴Physical | 35 | 90% | 0 | The user slams the target with a tail or the like. The target is hit twice in a row. |
| Double Team | NOR | ◑Status | — | — | 0 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
| Double-Edge | NOR | ✴Physical | 120 | 100% | 0 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Dual Wingbeat | FLY | ✴Physical | 40 | 90% | 0 | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Endure | NOR | ◑Status | — | — | +4 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | NOR | ✴Physical | 70 | 100% | 0 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Feint | NOR | ✴Physical | 30 | 100% | +2 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Flash Cannon | STE | ◎Special | 80 | 100% | 0 | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Fling | DAR | ✴Physical | — | 100% | 0 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focus Energy | NOR | ◑Status | — | — | 0 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Giga Impact | NOR | ✴Physical | 150 | 90% | 0 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hard Press | STE | ✴Physical | — | 100% | 0 | The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. |
| Helping Hand | NOR | ◑Status | — | — | +5 | The user assists an ally by boosting the power of that ally's attack. |
| Hyper Beam | NOR | ◎Special | 150 | 90% | 0 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Iron Defense | STE | ◑Status | — | — | 0 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Iron Head | STE | ✴Physical | 80 | 100% | 0 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Knock Off | DAR | ✴Physical | 65 | 100% | 0 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Light Screen | PSY | ◑Status | — | — | 0 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Lunge | BUG | ✴Physical | 80 | 100% | 0 | The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
| Night Slash | DAR | ✴Physical | 70 | 100% | 0 | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| Pounce | BUG | ✴Physical | 50 | 100% | 0 | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Protect | NOR | ◑Status | — | — | +4 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psycho Cut | PSY | ✴Physical | 70 | 100% | 0 | The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. |
| Quick Attack | NOR | ✴Physical | 40 | 100% | +1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Quick Guard | FIG | ◑Status | — | — | +3 | The user protects itself and its allies from priority moves. |
| Rain Dance | WAT | ◑Status | — | — | 0 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | PSY | ◑Status | — | — | 0 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Reversal | FIG | ✴Physical | — | 100% | 0 | An all-out attack that becomes more powerful the less HP the user has. |
| Roost | FLY | ◑Status | — | — | 0 | The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
| Round | NOR | ◎Special | 60 | 100% | 0 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| Sandstorm | ROC | ◑Status | — | — | 0 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Scary Face | NOR | ◑Status | — | 100% | 0 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Skitter Smack | BUG | ✴Physical | 70 | 90% | 0 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sleep Talk | NOR | ◑Status | — | — | 0 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Snore | NOR | ◎Special | 50 | 100% | 0 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Steel Beam | STE | ◎Special | 140 | 95% | 0 | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Steel Wing | STE | ✴Physical | 70 | 90% | 0 | The target is hit with wings of steel. This may also boost the user's Defense stat. |
| Struggle Bug | BUG | ◎Special | 50 | 100% | 0 | The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats. |
| Substitute | NOR | ◑Status | — | — | 0 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | FIR | ◑Status | — | — | 0 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Superpower | FIG | ✴Physical | 120 | 100% | 0 | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| Swords Dance | NOR | ◑Status | — | — | 0 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Tailwind | FLY | ◑Status | — | — | 0 | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| Thief | DAR | ✴Physical | 60 | 100% | 0 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Trailblaze | GRA | ✴Physical | 50 | 100% | 0 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| U-turn | BUG | ✴Physical | 70 | 100% | 0 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Vacuum Wave | FIG | ◎Special | 40 | 100% | +1 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| X-Scissor | BUG | ✴Physical | 80 | 100% | 0 | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |