Steelix

Steelix

STEGRO

Base Stats (Total: 510)

HP75
Attack85
Defense200
Sp. Atk55
Sp. Def65
Speed30

Type Defenses

The effectiveness of each type on Steelix.

NOR½
FIR2
WAT2
ELE0
GRA 
ICE 
FIG2
POI0
GRO2
FLY½
PSY½
BUG½
ROC¼
GHO 
DRA½
DAR½
STE½
FAI½

Abilities

Rock Head:Does not receive recoil damage from recoil-causing damages.
Sturdy:The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Hit KO moves.
Sheer Force:Moves with a secondary effect are increased in power by 30% but lose their secondary effect Paldean Form Abilities

Moves (66)

Move Type Category Pow Acc Pri Description
Ancient PowerROCSpecial60100%0
The user attacks with a prehistoric power. This may also boost all the user's stats at once.
AttractNORStatus100%0
If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
BindNORPhysical1585%0
A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns.
BlockNORStatus0
The user blocks the target's way with arms spread wide to prevent the target from fleeing.
Body PressFIGPhysical80100%0
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
Body SlamNORPhysical85100%0
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Breaking SwipeDRAPhysical60100%0
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
Brutal SwingDARPhysical60100%0
The user swings its body around violently to inflict damage on everything in its vicinity.
BulldozeGROPhysical60100%0
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
CrunchDARPhysical80100%0
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
CurseGHOStatus0
A move that has different effects depending on whether the user is a Ghost type or not.
Dark PulseDARSpecial80100%0
The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
DigGROPhysical80100%0
The user burrows into the ground on the first turn, then attacks on the next turn.
Double-EdgeNORPhysical120100%0
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Dragon DanceDRAStatus0
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
Dragon PulseDRASpecial85100%0
The target is attacked with a shock wave generated by the user's gaping mouth.
Dragon TailDRAPhysical6090%-6
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Drill RunGROPhysical8095%0
The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.
Earth PowerGROSpecial90100%0
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
EarthquakeGROPhysical100100%0
The user sets off an earthquake that strikes every Pokémon around it.
EndureNORStatus+4
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacadeNORPhysical70100%0
This move's power is doubled if the user is poisoned, burned, or paralyzed.
Fire FangFIRPhysical6595%0
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
FissureGROPhysical30%0
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
FlailNORPhysical100%0
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Flash CannonSTESpecial80100%0
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
Giga ImpactNORPhysical15090%0
The user charges at the target using every bit of its power. The user can't move on the next turn.
Gyro BallSTEPhysical100%0
The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
Head SmashROCPhysical15080%0
The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly.
Heavy SlamSTEPhysical100%0
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
High HorsepowerGROPhysical9595%0
The user fiercely attacks the target using its entire body.
Hyper BeamNORSpecial15090%0
The target is attacked with a powerful beam. The user can't move on the next turn.
Ice FangICEPhysical6595%0
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Iron DefenseSTEStatus0
The user hardens its body's surface like iron, sharply boosting its Defense stat.
Iron HeadSTEPhysical80100%0
The user slams the target with its steel-hard head. This may also make the target flinch.
Iron TailSTEPhysical10075%0
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Magnet RiseELEStatus0
The user levitates using electrically generated magnetism for five turns.
Meteor BeamROCSpecial12090%0
The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
PaybackDARPhysical50100%0
The user stores power, then attacks. This move's power is doubled if the user moves after the target.
ProtectNORStatus+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psychic FangsPSYPhysical85100%0
The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
RestPSYStatus0
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rock BlastROCPhysical2590%0
The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
Rock PolishROCStatus0
The user polishes its body to reduce drag. This sharply boosts the user's Speed stat.
Rock SlideROCPhysical7590%0
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock TombROCPhysical6095%0
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
RoundNORSpecial60100%0
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Sand TombGROPhysical3585%0
The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns.
SandstormROCStatus0
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
Scary FaceNORStatus100%0
The user frightens the target with a scary face to harshly lower its Speed stat.
Scorching SandsGROSpecial70100%0
The user throws scorching sand at the target to attack. This may also leave the target with a burn.
ScreechNORStatus85%0
An earsplitting screech harshly lowers the target's Defense stat.
Self-DestructNORPhysical200100%0
The user attacks everything around it by causing an explosion. The user faints upon using this move.
Sleep TalkNORStatus0
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Smack DownROCPhysical50100%0
The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
SnoreNORSpecial50100%0
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth RockROCStatus0
The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
Steel BeamSTESpecial14095%0
The user fires a beam of steel that it collected from its entire body. This also damages the user.
Steel RollerSTEPhysical130100%0
The user attacks while destroying the terrain. This move fails if the ground hasn't turned into a terrain.
Stomping TantrumGROPhysical75100%0
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Stone EdgeROCPhysical10080%0
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
SubstituteNORStatus0
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayFIRStatus0
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TauntDARStatus100%0
The target is taunted into a rage that allows it to use only attack moves for three turns.
Thunder FangELEPhysical6595%0
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Wide GuardROCStatus+3
The user and its allies are protected from wide-ranging attacks for one turn.