
The effectiveness of each type on Slowking-Galar.
| Move ▲▼ | Type ▲▼ | Category ▲▼ | Pow ▲▼ | Acc ▲▼ | Pri ▲▼ | Description |
|---|---|---|---|---|---|---|
| Acid Spray | POI | ◎Special | 40 | 100% | 0 | The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
| Amnesia | PSY | ◑Status | — | — | 0 | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
| Avalanche | ICE | ✴Physical | 60 | 100% | -4 | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Belch | POI | ◎Special | 120 | 90% | 0 | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
| Belly Drum | NOR | ◑Status | — | — | 0 | The user maximizes its Attack stat but loses HP equal to half its max HP. |
| Blizzard | ICE | ◎Special | 110 | 70% | 0 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Block | NOR | ◑Status | — | — | 0 | The user blocks the target's way with arms spread wide to prevent the target from fleeing. |
| Body Slam | NOR | ✴Physical | 85 | 100% | 0 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | FIG | ✴Physical | 75 | 100% | 0 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bulldoze | GRO | ✴Physical | 60 | 100% | 0 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Calm Mind | PSY | ◑Status | — | — | 0 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Chilling Water | WAT | ◎Special | 50 | 100% | 0 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Chilly Reception | ICE | ◑Status | — | — | 0 | The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns. |
| Curse | GHO | ◑Status | — | — | 0 | A move that has different effects depending on whether the user is a Ghost type or not. |
| Dig | GRO | ✴Physical | 80 | 100% | 0 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Disable | NOR | ◑Status | — | 100% | 0 | For four turns, the target will be unable to use whichever move it last used. |
| Dive | WAT | ✴Physical | 80 | 100% | 0 | The user dives on the first turn, then floats up and attacks on the next turn. |
| Drain Punch | FIG | ✴Physical | 75 | 100% | 0 | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Earthquake | GRO | ✴Physical | 100 | 100% | 0 | The user sets off an earthquake that strikes every Pokémon around it. |
| Eerie Spell | PSY | ◎Special | 80 | 100% | 0 | The user attacks with its tremendous psychic power. This also drains 3 PP from the move last used by the target. |
| Endure | NOR | ◑Status | — | — | +4 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Expanding Force | PSY | ◎Special | 80 | 100% | 0 | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
| Facade | NOR | ✴Physical | 70 | 100% | 0 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Blast | FIR | ◎Special | 110 | 85% | 0 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Fire Punch | FIR | ✴Physical | 75 | 100% | 0 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Flamethrower | FIR | ◎Special | 90 | 100% | 0 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Fling | DAR | ✴Physical | — | 100% | 0 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focus Blast | FIG | ◎Special | 120 | 70% | 0 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Foul Play | DAR | ✴Physical | 95 | 100% | 0 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Future Sight | PSY | ◎Special | 120 | 100% | 0 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Giga Impact | NOR | ✴Physical | 150 | 90% | 0 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Grass Knot | GRA | ◎Special | — | 100% | 0 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Gunk Shot | POI | ✴Physical | 120 | 80% | 0 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Heal Pulse | PSY | ◑Status | — | — | 0 | The user emits a healing pulse that restores the target's HP by up to half its max HP. |
| Helping Hand | NOR | ◑Status | — | — | +5 | The user assists an ally by boosting the power of that ally's attack. |
| Hex | GHO | ◎Special | 65 | 100% | 0 | This relentless attack does massive damage to a target affected by status conditions. |
| Hydro Pump | WAT | ◎Special | 110 | 80% | 0 | The target is blasted by a huge volume of water launched under great pressure. |
| Hyper Beam | NOR | ◎Special | 150 | 90% | 0 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Beam | ICE | ◎Special | 90 | 100% | 0 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Punch | ICE | ✴Physical | 75 | 100% | 0 | The target is attacked with an icy punch. This may also leave the target frozen. |
| Icy Wind | ICE | ◎Special | 55 | 95% | 0 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Imprison | PSY | ◑Status | — | — | 0 | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Iron Defense | STE | ◑Status | — | — | 0 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Iron Tail | STE | ✴Physical | 100 | 75% | 0 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| Light Screen | PSY | ◑Status | — | — | 0 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Liquidation | WAT | ✴Physical | 85 | 100% | 0 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Low Sweep | FIG | ✴Physical | 65 | 100% | 0 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Mud Shot | GRO | ◎Special | 55 | 95% | 0 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Muddy Water | WAT | ◎Special | 90 | 85% | 0 | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
| Nasty Plot | DAR | ◑Status | — | — | 0 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Poison Jab | POI | ✴Physical | 80 | 100% | 0 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Power Gem | ROC | ◎Special | 80 | 100% | 0 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Protect | NOR | ◑Status | — | — | +4 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | NOR | ◑Status | — | — | 0 | The user hypnotizes itself into copying any stat change made by the target. |
| Psychic | PSY | ◎Special | 90 | 100% | 0 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Psychic Noise | PSY | ◎Special | 75 | 100% | 0 | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Psychic Terrain | PSY | ◑Status | — | — | 0 | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| Psyshock | PSY | ◎Special | 80 | 100% | 0 | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Rain Dance | WAT | ◑Status | — | — | 0 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Razor Shell | WAT | ✴Physical | 75 | 95% | 0 | The user cuts the target with sharp shells to inflict damage. This may also lower the target's Defense stat. |
| Rest | PSY | ◑Status | — | — | 0 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Round | NOR | ◎Special | 60 | 100% | 0 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| Safeguard | NOR | ◑Status | — | — | 0 | The user creates a protective field that prevents status conditions for five turns. |
| Scary Face | NOR | ◑Status | — | 100% | 0 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Shadow Ball | GHO | ◎Special | 80 | 100% | 0 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Skill Swap | PSY | ◑Status | — | — | 0 | The user employs its psychic power to exchange Abilities with the target. |
| Slack Off | NOR | ◑Status | — | — | 0 | The user slacks off, restoring its own HP by up to half its max HP. |
| Sleep Talk | NOR | ◑Status | — | — | 0 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb | POI | ◎Special | 90 | 100% | 0 | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Sludge Wave | POI | ◎Special | 95 | 100% | 0 | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. |
| Snarl | DAR | ◎Special | 55 | 95% | 0 | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Snore | NOR | ◎Special | 50 | 100% | 0 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Snowscape | ICE | ◑Status | — | — | 0 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Stomping Tantrum | GRO | ✴Physical | 75 | 100% | 0 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Stored Power | PSY | ◎Special | 20 | 100% | 0 | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Substitute | NOR | ◑Status | — | — | 0 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | FIR | ◑Status | — | — | 0 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Surf | WAT | ◎Special | 90 | 100% | 0 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Swagger | NOR | ◑Status | — | 85% | 0 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Taunt | DAR | ◑Status | — | 100% | 0 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Thunder Punch | ELE | ✴Physical | 75 | 100% | 0 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Thunder Wave | ELE | ◑Status | — | 90% | 0 | The user launches a weak jolt of electricity that paralyzes the target. |
| Toxic | POI | ◑Status | — | 90% | 0 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Toxic Spikes | POI | ◑Status | — | — | 0 | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| Tri Attack | NOR | ◎Special | 80 | 100% | 0 | The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. |
| Trick | PSY | ◑Status | — | 100% | 0 | The user catches the target off guard and swaps the target's held item with its own. |
| Trick Room | PSY | ◑Status | — | — | -7 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| Venoshock | POI | ◎Special | 65 | 100% | 0 | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| Water Pulse | WAT | ◎Special | 60 | 100% | 0 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Waterfall | WAT | ✴Physical | 80 | 100% | 0 | The user charges at the target and may make it flinch. |
| Weather Ball | NOR | ◎Special | 50 | 100% | 0 | This move's type and power change depending on the weather at the time the move is used. |
| Whirlpool | WAT | ◎Special | 35 | 85% | 0 | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Wonder Room | PSY | ◑Status | — | — | 0 | The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. |
| Yawn | NOR | ◑Status | — | — | 0 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
| Zen Headbutt | PSY | ✴Physical | 80 | 90% | 0 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |