Espeon

Espeon

PSY

Base Stats (Total: 525)

HP65
Attack65
Defense60
Sp. Atk130
Sp. Def95
Speed110

Type Defenses

The effectiveness of each type on Espeon.

NOR 
FIR 
WAT 
ELE 
GRA 
ICE 
FIG½
POI 
GRO 
FLY 
PSY½
BUG2
ROC 
GHO2
DRA 
DAR2
STE 
FAI 

Abilities

Synchronize:When this Pokémon becomes Poisoned, Paralyzed, or Burned, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be Burned, Poison-type and Steel-type and Immunity ability Pokémon cannot be Poisoned, and Limber ability Pokémon cannot be Paralyzed. Inner Focus
Magic Bounce:Reflects non-attacking moves used on the Pokémon back to the attacking Pokémon

Moves (67)

Move Type Category Pow Acc Pri Description
Alluring VoiceFAISpecial80100%0
The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
Baby-Doll EyesFAIStatus100%+1
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
Baton PassNORStatus0
The user switches places with a party Pokémon in waiting and passes along any stat changes.
BiteDARPhysical60100%0
The target is bitten with viciously sharp fangs. This may also make the target flinch.
Body SlamNORPhysical85100%0
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Calm MindPSYStatus0
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
CharmFAIStatus100%0
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
Confuse RayGHOStatus100%0
The target is exposed to a sinister ray that causes confusion.
CopycatNORStatus0
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
CovetNORPhysical60100%0
The user endearingly approaches the target, then steals the target's held item.
CurseGHOStatus0
A move that has different effects depending on whether the user is a Ghost type or not.
Dazzling GleamFAISpecial80100%0
The user damages opposing Pokémon by emitting a powerful flash.
DetectFIGStatus+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
DigGROPhysical80100%0
The user burrows into the ground on the first turn, then attacks on the next turn.
Double-EdgeNORPhysical120100%0
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Draining KissFAISpecial50100%0
The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
EndureNORStatus+4
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Expanding ForcePSYSpecial80100%0
The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FacadeNORPhysical70100%0
This move's power is doubled if the user is poisoned, burned, or paralyzed.
Fake TearsDARStatus100%0
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
FlailNORPhysical100%0
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Focus EnergyNORStatus0
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
Future SightPSYSpecial120100%0
Two turns after this move is used, a hunk of psychic energy attacks the target.
Giga ImpactNORPhysical15090%0
The user charges at the target using every bit of its power. The user can't move on the next turn.
Grass KnotGRASpecial100%0
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
GravityPSYStatus0
Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Helping HandNORStatus+5
The user assists an ally by boosting the power of that ally's attack.
Hyper BeamNORSpecial15090%0
The target is attacked with a powerful beam. The user can't move on the next turn.
Hyper VoiceNORSpecial90100%0
The user attacks by letting loose a horribly loud, resounding cry.
ImprisonPSYStatus0
If opposing Pokémon know any move also known by the user, they are prevented from using it.
Last ResortNORPhysical140100%0
This move can be used only after the user has used all the other moves it knows in the battle.
Light ScreenPSYStatus0
A wondrous wall of light is put up to reduce damage from special moves for five turns.
Magic RoomPSYStatus0
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Morning SunNORStatus0
The user restores its own HP. The amount of HP regained varies with the weather.
Mud-SlapGROSpecial20100%0
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Power GemROCSpecial80100%0
The user attacks with a ray of light that sparkles as if it were made of gemstones.
Power SwapPSYStatus0
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
ProtectNORStatus+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psych UpNORStatus0
The user hypnotizes itself into copying any stat change made by the target.
PsychicPSYSpecial90100%0
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Psychic FangsPSYPhysical85100%0
The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Psychic NoisePSYSpecial75100%0
The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
Psychic TerrainPSYStatus0
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
PsyshockPSYSpecial80100%0
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
Quick AttackNORPhysical40100%+1
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
Rain DanceWATStatus0
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflectPSYStatus0
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
RestPSYStatus0
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
RoarNORStatus-6
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
RoundNORSpecial60100%0
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
SafeguardNORStatus0
The user creates a protective field that prevents status conditions for five turns.
Shadow BallGHOSpecial80100%0
The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Skill SwapPSYStatus0
The user employs its psychic power to exchange Abilities with the target.
Sleep TalkNORStatus0
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SnoreNORSpecial50100%0
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stored PowerPSYSpecial20100%0
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
SubstituteNORStatus0
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayFIRStatus0
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Thunder WaveELEStatus90%0
The user launches a weak jolt of electricity that paralyzes the target.
TickleNORStatus100%0
The user tickles the target into laughing, lowering its Attack and Defense stats.
TrailblazeGRAPhysical50100%0
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
TrickPSYStatus100%0
The user catches the target off guard and swaps the target's held item with its own.
Trick RoomPSYStatus-7
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Weather BallNORSpecial50100%0
This move's type and power change depending on the weather at the time the move is used.
WishNORStatus0
One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP.
YawnNORStatus0
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Zen HeadbuttPSYPhysical8090%0
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.