Starmie

Starmie

WATPSY

Base Stats (Total: 520)

HP60
Attack75
Defense85
Sp. Atk100
Sp. Def85
Speed115

Type Defenses

The effectiveness of each type on Starmie.

NOR 
FIR½
WAT½
ELE2
GRA2
ICE½
FIG½
POI 
GRO 
FLY 
PSY½
BUG2
ROC 
GHO2
DRA 
DAR2
STE½
FAI 

Abilities

Illuminate:By Iluminating its surroundings, the Pokémon prevents its accuracy from being lowered Natural Cure
Natural Cure:The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle.
Analytic:Attack power increases by 30% if the Pokémon is the last Pokémon to attack this turn

Moves (62)

Move Type Category Pow Acc Pri Description
AgilityPSYStatus0
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Ally SwitchPSYStatus+2
The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
Ancient PowerROCSpecial60100%0
The user attacks with a prehistoric power. This may also boost all the user's stats at once.
Aqua JetWATPhysical40100%+1
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
AvalancheICEPhysical60100%-4
This move's power is doubled if the target has inflicted damage on the user in the same turn.
BlizzardICESpecial11070%0
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Bulk UpFIGStatus0
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
Charge BeamELESpecial5090%0
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Chilling WaterWATSpecial50100%0
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Confuse RayGHOStatus100%0
The target is exposed to a sinister ray that causes confusion.
Cosmic PowerPSYStatus0
The user absorbs a mystical power from space to boost its Defense and Sp. Def stats.
Dazzling GleamFAISpecial80100%0
The user damages opposing Pokémon by emitting a powerful flash.
DiveWATPhysical80100%0
The user dives on the first turn, then floats up and attacks on the next turn.
Double-EdgeNORPhysical120100%0
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
EndureNORStatus+4
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Expanding ForcePSYSpecial80100%0
The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FacadeNORPhysical70100%0
This move's power is doubled if the user is poisoned, burned, or paralyzed.
Flash CannonSTESpecial80100%0
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
Flip TurnWATPhysical60100%0
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Giga ImpactNORPhysical15090%0
The user charges at the target using every bit of its power. The user can't move on the next turn.
Grass KnotGRASpecial100%0
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
GravityPSYStatus0
Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Gyro BallSTEPhysical100%0
The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
Hydro PumpWATSpecial11080%0
The target is blasted by a huge volume of water launched under great pressure.
Hyper BeamNORSpecial15090%0
The target is attacked with a powerful beam. The user can't move on the next turn.
Ice BeamICESpecial90100%0
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice SpinnerICEPhysical80100%0
The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
Icy WindICESpecial5595%0
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
Light ScreenPSYStatus0
A wondrous wall of light is put up to reduce damage from special moves for five turns.
LiquidationWATPhysical85100%0
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
Meteor BeamROCSpecial12090%0
The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
MinimizeNORStatus0
The user compresses its body to make itself look smaller, which sharply boosts its evasiveness.
Power GemROCSpecial80100%0
The user attacks with a ray of light that sparkles as if it were made of gemstones.
ProtectNORStatus+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsychicPSYSpecial90100%0
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Psycho CutPSYPhysical70100%0
The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.
PsyshockPSYSpecial80100%0
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
Rain DanceWATStatus0
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Rapid SpinNORPhysical50100%0
The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat.
RecoverNORStatus0
The user regenerates its cells, restoring its own HP by up to half its max HP.
ReflectPSYStatus0
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
RestPSYStatus0
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
RoundNORSpecial60100%0
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
SafeguardNORStatus0
The user creates a protective field that prevents status conditions for five turns.
ScaldWATSpecial80100%0
The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn.
Self-DestructNORPhysical200100%0
The user attacks everything around it by causing an explosion. The user faints upon using this move.
Skill SwapPSYStatus0
The user employs its psychic power to exchange Abilities with the target.
Sleep TalkNORStatus0
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SnoreNORSpecial50100%0
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
SubstituteNORStatus0
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SurfWATSpecial90100%0
The user attacks everything around it by swamping its surroundings with a giant wave.
ThunderELESpecial11070%0
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder WaveELEStatus90%0
The user launches a weak jolt of electricity that paralyzes the target.
ThunderboltELESpecial90100%0
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Tri AttackNORSpecial80100%0
The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.
TrickPSYStatus100%0
The user catches the target off guard and swaps the target's held item with its own.
Trick RoomPSYStatus-7
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Water PulseWATSpecial60100%0
The user attacks the target with a pulsing blast of water. This may also confuse the target.
WaterfallWATPhysical80100%0
The user charges at the target and may make it flinch.
WhirlpoolWATSpecial3585%0
The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.
Wonder RoomPSYStatus0
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
Zen HeadbuttPSYPhysical8090%0
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.