Kangaskhan

Kangaskhan

NOR

Base Stats (Total: 490)

HP105
Attack95
Defense80
Sp. Atk40
Sp. Def80
Speed90

Type Defenses

The effectiveness of each type on Kangaskhan.

NOR 
FIR 
WAT 
ELE 
GRA 
ICE 
FIG2
POI 
GRO 
FLY 
PSY 
BUG 
ROC 
GHO0
DRA 
DAR 
STE 
FAI 

Abilities

Early Bird:Sleep conditions lasts for half as long, rounding down. For example, half of three turns is 1.5, which rounds down to one turn. When the number of turns to sleep is one, half of this rounded down is zero, and the Pokémon wakes up instantly. Scrappy
Scrappy:Allows the Pokémon to hit Ghost-type Pokémon with Normal-type and Fighting-type moves. Blocks Intimidate
Inner Focus:This Pokémon will not flinch. Does not prevent flinching with Focus Punch. Also prevents stats from being lowered by the ability Intimidate

Moves (67)

Move Type Category Pow Acc Pri Description
AssuranceDARPhysical60100%0
This move's power is doubled if the target has already taken some damage in the same turn.
AttractNORStatus100%0
If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
AvalancheICEPhysical60100%-4
This move's power is doubled if the target has inflicted damage on the user in the same turn.
Beat UpDARPhysical100%0
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
BiteDARPhysical60100%0
The target is bitten with viciously sharp fangs. This may also make the target flinch.
BlizzardICESpecial11070%0
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Body SlamNORPhysical85100%0
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Brick BreakFIGPhysical75100%0
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
BulldozeGROPhysical60100%0
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Circle ThrowFIGPhysical6090%-6
The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
CounterFIGPhysical100%-5
A retaliatory attack that counters any physical move, inflicting double the damage taken.
CrunchDARPhysical80100%0
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
DigGROPhysical80100%0
The user burrows into the ground on the first turn, then attacks on the next turn.
DisableNORStatus100%0
For four turns, the target will be unable to use whichever move it last used.
Double HitNORPhysical3590%0
The user slams the target with a tail or the like. The target is hit twice in a row.
Double-EdgeNORPhysical120100%0
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Drain PunchFIGPhysical75100%0
The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
Dynamic PunchFIGPhysical10050%0
The user attacks by punching the target with full concentrated power. This also confuses the target.
EarthquakeGROPhysical100100%0
The user sets off an earthquake that strikes every Pokémon around it.
EndeavorNORPhysical100%0
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
EndureNORStatus+4
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacadeNORPhysical70100%0
This move's power is doubled if the user is poisoned, burned, or paralyzed.
Fake OutNORPhysical40100%+3
This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
Fire BlastFIRSpecial11085%0
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Fire PunchFIRPhysical75100%0
The target is attacked with a fiery punch. This may also leave the target with a burn.
FlamethrowerFIRSpecial90100%0
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
FlingDARPhysical100%0
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus BlastFIGSpecial12070%0
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Focus EnergyNORStatus0
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
Giga ImpactNORPhysical15090%0
The user charges at the target using every bit of its power. The user can't move on the next turn.
Hammer ArmFIGPhysical10090%0
The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.
Helping HandNORStatus+5
The user assists an ally by boosting the power of that ally's attack.
Hydro PumpWATSpecial11080%0
The target is blasted by a huge volume of water launched under great pressure.
Hyper BeamNORSpecial15090%0
The target is attacked with a powerful beam. The user can't move on the next turn.
Ice BeamICESpecial90100%0
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice PunchICEPhysical75100%0
The target is attacked with an icy punch. This may also leave the target frozen.
Icy WindICESpecial5595%0
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
Iron TailSTEPhysical10075%0
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Last ResortNORPhysical140100%0
This move can be used only after the user has used all the other moves it knows in the battle.
Low KickFIGPhysical100%0
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Mega KickNORPhysical12075%0
The target is attacked by a kick launched with muscle-packed power.
OutrageDRAPhysical120100%0
The user rampages and attacks for two to three turns. The user then becomes confused.
ProtectNORStatus+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain DanceWATStatus0
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RestPSYStatus0
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
ReversalFIGPhysical100%0
An all-out attack that becomes more powerful the less HP the user has.
Rock SlideROCPhysical7590%0
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock TombROCPhysical6095%0
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
RoundNORSpecial60100%0
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
SafeguardNORStatus0
The user creates a protective field that prevents status conditions for five turns.
SandstormROCStatus0
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
Shadow BallGHOSpecial80100%0
The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Shadow ClawGHOPhysical70100%0
The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
Sleep TalkNORStatus0
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SnoreNORSpecial50100%0
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Solar BeamGRASpecial120100%0
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
SubstituteNORStatus0
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sucker PunchDARPhysical70100%+1
This move enables the user to attack first. This move fails if the target is not readying an attack.
Sunny DayFIRStatus0
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SurfWATSpecial90100%0
The user attacks everything around it by swamping its surroundings with a giant wave.
Terrain PulseNORSpecial50100%0
The user utilizes the energy of the terrain to attack. This move’s type and power change depending on the terrain at the time the move is used.
ThiefDARPhysical60100%0
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
ThunderELESpecial11070%0
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder PunchELEPhysical75100%0
The target is attacked with an electrified punch. This may also leave the target with paralysis.
ThunderboltELESpecial90100%0
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
UproarNORSpecial90100%0
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
WhirlpoolWATSpecial3585%0
The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.