Farigiraf

Farigiraf

NORPSY

Base Stats (Total: 520)

HP120
Attack90
Defense70
Sp. Atk110
Sp. Def70
Speed60

Type Defenses

The effectiveness of each type on Farigiraf.

NOR 
FIR 
WAT 
ELE 
GRA 
ICE 
FIG 
POI 
GRO 
FLY 
PSY½
BUG2
ROC 
GHO0
DRA 
DAR2
STE 
FAI 

Abilities

Cud Chew:When the Pokémon eats a Berry, it will regurgitate that Berry at the end of the next turn and eat it one more time.
Armor Tail:The mysterious tail covering the Pokémon's head makes opponents unable to use priority moves against the Pokémon or its allies.
Sap Sipper:Attack is raised by one stage when the Pokémon is hit by a Grass-type move. User receives no damage from Grass-type attacks.

Moves (70)

Move Type Category Pow Acc Pri Description
AgilityPSYStatus0
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Ally SwitchPSYStatus+2
The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
AmnesiaPSYStatus0
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
AssuranceDARPhysical60100%0
This move's power is doubled if the target has already taken some damage in the same turn.
Baton PassNORStatus0
The user switches places with a party Pokémon in waiting and passes along any stat changes.
Beat UpDARPhysical100%0
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Body SlamNORPhysical85100%0
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
BulldozeGROPhysical60100%0
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Calm MindPSYStatus0
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Charge BeamELESpecial5090%0
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Confuse RayGHOStatus100%0
The target is exposed to a sinister ray that causes confusion.
CrunchDARPhysical80100%0
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
CurseGHOStatus0
A move that has different effects depending on whether the user is a Ghost type or not.
Dazzling GleamFAISpecial80100%0
The user damages opposing Pokémon by emitting a powerful flash.
Double HitNORPhysical3590%0
The user slams the target with a tail or the like. The target is hit twice in a row.
Double-EdgeNORPhysical120100%0
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
EarthquakeGROPhysical100100%0
The user sets off an earthquake that strikes every Pokémon around it.
EndeavorNORPhysical100%0
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
EndureNORStatus+4
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy BallGRASpecial90100%0
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Expanding ForcePSYSpecial80100%0
The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FacadeNORPhysical70100%0
This move's power is doubled if the user is poisoned, burned, or paralyzed.
Foul PlayDARPhysical95100%0
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Future SightPSYSpecial120100%0
Two turns after this move is used, a hunk of psychic energy attacks the target.
Giga ImpactNORPhysical15090%0
The user charges at the target using every bit of its power. The user can't move on the next turn.
Grass KnotGRASpecial100%0
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
GravityPSYStatus0
Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Guard SwapPSYStatus0
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
Helping HandNORStatus+5
The user assists an ally by boosting the power of that ally's attack.
High HorsepowerGROPhysical9595%0
The user fiercely attacks the target using its entire body.
Hyper BeamNORSpecial15090%0
The target is attacked with a powerful beam. The user can't move on the next turn.
Hyper VoiceNORSpecial90100%0
The user attacks by letting loose a horribly loud, resounding cry.
ImprisonPSYStatus0
If opposing Pokémon know any move also known by the user, they are prevented from using it.
Iron HeadSTEPhysical80100%0
The user slams the target with its steel-hard head. This may also make the target flinch.
Light ScreenPSYStatus0
A wondrous wall of light is put up to reduce damage from special moves for five turns.
Low KickFIGPhysical100%0
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Mean LookNORStatus0
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Mirror CoatPSYSpecial100%-5
A retaliatory attack that counters any special move, inflicting double the damage taken.
Nasty PlotDARStatus0
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
Night ShadeGHOSpecial100%0
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
Power SwapPSYStatus0
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
ProtectNORStatus+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psych UpNORStatus0
The user hypnotizes itself into copying any stat change made by the target.
PsychicPSYSpecial90100%0
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Psychic FangsPSYPhysical85100%0
The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Psychic NoisePSYSpecial75100%0
The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
Psychic TerrainPSYStatus0
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
PsyshockPSYSpecial80100%0
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
Rain DanceWATStatus0
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflectPSYStatus0
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
RestPSYStatus0
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
RoarNORStatus-6
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Shadow BallGHOSpecial80100%0
The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Skill SwapPSYStatus0
The user employs its psychic power to exchange Abilities with the target.
Sleep TalkNORStatus0
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Stomping TantrumGROPhysical75100%0
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Stored PowerPSYSpecial20100%0
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
SubstituteNORStatus0
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayFIRStatus0
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
ThiefDARPhysical60100%0
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
ThunderELESpecial11070%0
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder WaveELEStatus90%0
The user launches a weak jolt of electricity that paralyzes the target.
ThunderboltELESpecial90100%0
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
TrailblazeGRAPhysical50100%0
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
TrickPSYStatus100%0
The user catches the target off guard and swaps the target's held item with its own.
Trick RoomPSYStatus-7
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Twin BeamPSYSpecial40100%0
The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.
UproarNORSpecial90100%0
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
WishNORStatus0
One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP.
Zen HeadbuttPSYPhysical8090%0
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.