
The effectiveness of each type on Ceruledge.
| Move ▲▼ | Type ▲▼ | Category ▲▼ | Pow ▲▼ | Acc ▲▼ | Pri ▲▼ | Description |
|---|---|---|---|---|---|---|
| Ally Switch | PSY | ◑Status | — | — | +2 | The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. |
| Bitter Blade | FIR | ✴Physical | 90 | 100% | 0 | The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target. |
| Brick Break | FIG | ✴Physical | 75 | 100% | 0 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bulk Up | FIG | ◑Status | — | — | 0 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Burn Up | FIR | ◎Special | 130 | 100% | 0 | To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type. |
| Clear Smog | POI | ◎Special | 50 | — | 0 | The user attacks the target by throwing a clump of special mud. All stat changes are eliminated. |
| Close Combat | FIG | ✴Physical | 120 | 100% | 0 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Confuse Ray | GHO | ◑Status | — | 100% | 0 | The target is exposed to a sinister ray that causes confusion. |
| Curse | GHO | ◑Status | — | — | 0 | A move that has different effects depending on whether the user is a Ghost type or not. |
| Destiny Bond | GHO | ◑Status | — | — | 0 | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. |
| Disable | NOR | ◑Status | — | 100% | 0 | For four turns, the target will be unable to use whichever move it last used. |
| Dragon Claw | DRA | ✴Physical | 80 | 100% | 0 | The user slashes the target with huge, sharp claws to inflict damage. |
| Endure | NOR | ◑Status | — | — | +4 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | NOR | ✴Physical | 70 | 100% | 0 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Blast | FIR | ◎Special | 110 | 85% | 0 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Fire Spin | FIR | ◎Special | 35 | 85% | 0 | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| Flame Charge | FIR | ✴Physical | 50 | 100% | 0 | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| Flamethrower | FIR | ◎Special | 90 | 100% | 0 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Flare Blitz | FIR | ✴Physical | 120 | 100% | 0 | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| Fling | DAR | ✴Physical | — | 100% | 0 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Giga Impact | NOR | ✴Physical | 150 | 90% | 0 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Heat Wave | FIR | ◎Special | 95 | 90% | 0 | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Helping Hand | NOR | ◑Status | — | — | +5 | The user assists an ally by boosting the power of that ally's attack. |
| Hex | GHO | ◎Special | 65 | 100% | 0 | This relentless attack does massive damage to a target affected by status conditions. |
| Iron Defense | STE | ◑Status | — | — | 0 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Iron Head | STE | ✴Physical | 80 | 100% | 0 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Lava Plume | FIR | ◎Special | 80 | 100% | 0 | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. |
| Light Screen | PSY | ◑Status | — | — | 0 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Night Shade | GHO | ◎Special | — | 100% | 0 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Night Slash | DAR | ✴Physical | 70 | 100% | 0 | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| Overheat | FIR | ◎Special | 130 | 90% | 0 | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Phantom Force | GHO | ✴Physical | 90 | 100% | 0 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Poison Jab | POI | ✴Physical | 80 | 100% | 0 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Poltergeist | GHO | ✴Physical | 110 | 90% | 0 | The user attacks by controlling the target's item. This move fails if the target isn't holding an item. |
| Protect | NOR | ◑Status | — | — | +4 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | NOR | ◑Status | — | — | 0 | The user hypnotizes itself into copying any stat change made by the target. |
| Psycho Cut | PSY | ✴Physical | 70 | 100% | 0 | The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. |
| Quick Guard | FIG | ◑Status | — | — | +3 | The user protects itself and its allies from priority moves. |
| Reflect | PSY | ◑Status | — | — | 0 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | PSY | ◑Status | — | — | 0 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Shadow Ball | GHO | ◎Special | 80 | 100% | 0 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Shadow Claw | GHO | ✴Physical | 70 | 100% | 0 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Shadow Sneak | GHO | ✴Physical | 40 | 100% | +1 | The user extends its shadow and attacks the target from behind. This move always goes first. |
| Sleep Talk | NOR | ◑Status | — | — | 0 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Solar Blade | GRA | ✴Physical | 125 | 100% | 0 | The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. |
| Spite | GHO | ◑Status | — | 100% | 0 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Stored Power | PSY | ◎Special | 20 | 100% | 0 | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Substitute | NOR | ◑Status | — | — | 0 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | FIR | ◑Status | — | — | 0 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swords Dance | NOR | ◑Status | — | — | 0 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Taunt | DAR | ◑Status | — | 100% | 0 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Throat Chop | DAR | ✴Physical | 80 | 100% | 0 | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Vacuum Wave | FIG | ◎Special | 40 | 100% | +1 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| Will-O-Wisp | FIR | ◑Status | — | 85% | 0 | The user shoots a sinister flame at the target to inflict a burn. |
| X-Scissor | BUG | ✴Physical | 80 | 100% | 0 | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |