Mr. Rime

Mr. Rime

ICEPSY

Base Stats (Total: 520)

HP80
Attack85
Defense75
Sp. Atk110
Sp. Def100
Speed70

Type Defenses

The effectiveness of each type on Mr. Rime.

NOR 
FIR2
WAT 
ELE 
GRA 
ICE½
FIG 
POI 
GRO 
FLY 
PSY½
BUG2
ROC2
GHO2
DRA 
DAR2
STE2
FAI 

Abilities

Tangled Feet:Pokémon’s evasion raises one level when Confused.
Screen Cleaner:When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.
Ice Body:HP is restored by 1/16th of maximum HP when its Snowing.

Moves (93)

Move Type Category Pow Acc Pri Description
After YouNORStatus0
The user helps the target and makes it use its move right after the user.
Ally SwitchPSYStatus+2
The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
AttractNORStatus100%0
If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
AvalancheICEPhysical60100%-4
This move's power is doubled if the target has inflicted damage on the user in the same turn.
Baton PassNORStatus0
The user switches places with a party Pokémon in waiting and passes along any stat changes.
BlizzardICESpecial11070%0
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
BlockNORStatus0
The user blocks the target's way with arms spread wide to prevent the target from fleeing.
Body SlamNORPhysical85100%0
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Brick BreakFIGPhysical75100%0
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
Calm MindPSYStatus0
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
CharmFAIStatus100%0
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
Chilling WaterWATSpecial50100%0
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Confuse RayGHOStatus100%0
The target is exposed to a sinister ray that causes confusion.
CopycatNORStatus0
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Dazzling GleamFAISpecial80100%0
The user damages opposing Pokémon by emitting a powerful flash.
Drain PunchFIGPhysical75100%0
The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
EncoreNORStatus100%0
The user compels the target to keep using the move it encored for three turns.
EndureNORStatus+4
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy BallGRASpecial90100%0
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Expanding ForcePSYSpecial80100%0
The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FacadeNORPhysical70100%0
This move's power is doubled if the user is poisoned, burned, or paralyzed.
Fake OutNORPhysical40100%+3
This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
Fake TearsDARStatus100%0
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
FlingDARPhysical100%0
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus BlastFIGSpecial12070%0
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Foul PlayDARPhysical95100%0
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Freeze-DryICESpecial70100%0
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
Frost BreathICESpecial6090%0
The user attacks by blowing its cold breath on the target. This move always lands a critical hit.
Future SightPSYSpecial120100%0
Two turns after this move is used, a hunk of psychic energy attacks the target.
Giga ImpactNORPhysical15090%0
The user charges at the target using every bit of its power. The user can't move on the next turn.
Grass KnotGRASpecial100%0
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Guard SwapPSYStatus0
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
HazeICEStatus0
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Helping HandNORStatus+5
The user assists an ally by boosting the power of that ally's attack.
Hyper BeamNORSpecial15090%0
The target is attacked with a powerful beam. The user can't move on the next turn.
HypnosisPSYStatus60%0
The user employs hypnotic suggestion to make the target fall asleep.
Ice BeamICESpecial90100%0
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice PunchICEPhysical75100%0
The target is attacked with an icy punch. This may also leave the target frozen.
Ice ShardICEPhysical40100%+1
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
Ice SpinnerICEPhysical80100%0
The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
Icicle SpearICEPhysical25100%0
The user attacks by launching sharp icicles at the target. This move hits two to five times in a row.
Icy WindICESpecial5595%0
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
Iron DefenseSTEStatus0
The user hardens its body's surface like iron, sharply boosting its Defense stat.
Light ScreenPSYStatus0
A wondrous wall of light is put up to reduce damage from special moves for five turns.
Magic RoomPSYStatus0
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Mega KickNORPhysical12075%0
The target is attacked by a kick launched with muscle-packed power.
Mirror CoatPSYSpecial100%-5
A retaliatory attack that counters any special move, inflicting double the damage taken.
Misty TerrainFAIStatus0
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
Nasty PlotDARStatus0
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
PaybackDARPhysical50100%0
The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Power SplitPSYStatus0
The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.
Power SwapPSYStatus0
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
ProtectNORStatus+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsychicPSYSpecial90100%0
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Psychic TerrainPSYStatus0
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
PsyshockPSYSpecial80100%0
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
Rain DanceWATStatus0
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Rapid SpinNORPhysical50100%0
The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat.
RecycleNORStatus0
The user recycles a held item that has been used in battle so it can be used again.
ReflectPSYStatus0
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
RestPSYStatus0
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Role PlayPSYStatus0
The user mimics the target completely, copying the target's Ability.
RoundNORSpecial60100%0
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
SafeguardNORStatus0
The user creates a protective field that prevents status conditions for five turns.
ScreechNORStatus85%0
An earsplitting screech harshly lowers the target's Defense stat.
Shadow BallGHOSpecial80100%0
The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Sheer ColdICESpecial30%0
The target faints instantly. This move is less likely to hit the target if used by Pokémon other than Ice types.
Skill SwapPSYStatus0
The user employs its psychic power to exchange Abilities with the target.
Slack OffNORStatus0
The user slacks off, restoring its own HP by up to half its max HP.
Sleep TalkNORStatus0
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SnoreNORSpecial50100%0
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
SnowscapeICEStatus0
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
Solar BeamGRASpecial120100%0
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
Stomping TantrumGROPhysical75100%0
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Stored PowerPSYSpecial20100%0
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
SubstituteNORStatus0
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sucker PunchDARPhysical70100%+1
This move enables the user to attack first. This move fails if the target is not readying an attack.
Sunny DayFIRStatus0
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SwaggerNORStatus85%0
The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
TauntDARStatus100%0
The target is taunted into a rage that allows it to use only attack moves for three turns.
Teeter DanceNORStatus100%0
The user performs a wobbly dance that confuses every Pokémon around it.
ThiefDARPhysical60100%0
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
ThunderELESpecial11070%0
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder WaveELEStatus90%0
The user launches a weak jolt of electricity that paralyzes the target.
ThunderboltELESpecial90100%0
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
TickleNORStatus100%0
The user tickles the target into laughing, lowering its Attack and Defense stats.
TormentDARStatus100%0
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TrickPSYStatus100%0
The user catches the target off guard and swaps the target's held item with its own.
Trick RoomPSYStatus-7
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Triple AxelICEPhysical2090%0
A consecutive three-kick attack that becomes more powerful with each successful hit.
UproarNORSpecial90100%0
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Wonder RoomPSYStatus0
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
Zen HeadbuttPSYPhysical8090%0
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.