Sandaconda

Sandaconda

GRO

Base Stats (Total: 510)

HP72
Attack107
Defense125
Sp. Atk65
Sp. Def70
Speed71

Type Defenses

The effectiveness of each type on Sandaconda.

NOR 
FIR 
WAT2
ELE0
GRA2
ICE2
FIG 
POI½
GRO 
FLY 
PSY 
BUG 
ROC½
GHO 
DRA 
DAR 
STE 
FAI 

Abilities

Sand Spit:The Pokémon creates a sandstorm when it's hit by an attack. Shed Skin
Shed Skin:Every turn, it has a 1 in 3 chance of healing from a status condition (BURN, PARALYZE, SLEEP, POISON, FREEZE).
Sand Veil:Raises the Pokémon’s evasion during a sandstorm by one level.

Moves (48)

Move Type Category Pow Acc Pri Description
BelchPOISpecial12090%0
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
Body PressFIGPhysical80100%0
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
Body SlamNORPhysical85100%0
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Brutal SwingDARPhysical60100%0
The user swings its body around violently to inflict damage on everything in its vicinity.
BulldozeGROPhysical60100%0
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
CoilPOIStatus0
The user coils up and concentrates. This boosts its Attack and Defense stats as well as its accuracy.
DigGROPhysical80100%0
The user burrows into the ground on the first turn, then attacks on the next turn.
Dragon RushDRAPhysical10075%0
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
Drill RunGROPhysical8095%0
The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.
Earth PowerGROSpecial90100%0
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
EarthquakeGROPhysical100100%0
The user sets off an earthquake that strikes every Pokémon around it.
EndeavorNORPhysical100%0
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
EndureNORStatus+4
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacadeNORPhysical70100%0
This move's power is doubled if the user is poisoned, burned, or paralyzed.
Fire FangFIRPhysical6595%0
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Giga ImpactNORPhysical15090%0
The user charges at the target using every bit of its power. The user can't move on the next turn.
GlareNORStatus100%0
The user intimidates the target with the pattern on its belly to cause paralysis.
High HorsepowerGROPhysical9595%0
The user fiercely attacks the target using its entire body.
HurricaneFLYSpecial11070%0
The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target.
Hyper BeamNORSpecial15090%0
The target is attacked with a powerful beam. The user can't move on the next turn.
Iron DefenseSTEStatus0
The user hardens its body's surface like iron, sharply boosting its Defense stat.
Iron HeadSTEPhysical80100%0
The user slams the target with its steel-hard head. This may also make the target flinch.
Last ResortNORPhysical140100%0
This move can be used only after the user has used all the other moves it knows in the battle.
MinimizeNORStatus0
The user compresses its body to make itself look smaller, which sharply boosts its evasiveness.
Mud ShotGROSpecial5595%0
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Mud-SlapGROSpecial20100%0
The user hurls mud in the target's face to inflict damage and lower its accuracy.
OutrageDRAPhysical120100%0
The user rampages and attacks for two to three turns. The user then becomes confused.
ProtectNORStatus+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
RestPSYStatus0
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rock BlastROCPhysical2590%0
The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
Rock SlideROCPhysical7590%0
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock TombROCPhysical6095%0
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
RoundNORSpecial60100%0
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Sand TombGROPhysical3585%0
The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns.
SandstormROCStatus0
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
Scale ShotDRAPhysical2590%0
The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
Scary FaceNORStatus100%0
The user frightens the target with a scary face to harshly lower its Speed stat.
Scorching SandsGROSpecial70100%0
The user throws scorching sand at the target to attack. This may also leave the target with a burn.
ScreechNORStatus85%0
An earsplitting screech harshly lowers the target's Defense stat.
Skitter SmackBUGPhysical7090%0
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Sleep TalkNORStatus0
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SnoreNORSpecial50100%0
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth RockROCStatus0
The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
Stone EdgeROCPhysical10080%0
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
SubstituteNORStatus0
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Thunder FangELEPhysical6595%0
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
WrapNORPhysical1590%0
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
Zen HeadbuttPSYPhysical8090%0
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.