Oranguru

Oranguru

NORPSY

Base Stats (Total: 490)

HP90
Attack60
Defense80
Sp. Atk90
Sp. Def110
Speed60

Type Defenses

The effectiveness of each type on Oranguru.

NOR 
FIR 
WAT 
ELE 
GRA 
ICE 
FIG 
POI 
GRO 
FLY 
PSY½
BUG2
ROC 
GHO0
DRA 
DAR2
STE 
FAI 

Abilities

Inner Focus:This Pokémon will not flinch. Does not prevent flinching with Focus Punch. Also prevents stats from being lowered by the ability Intimidate
Telepathy:Prevents damage from team-mates during Double battles
Symbiosis:Passes the Pokémon's hold item to its adjacent ally when that ally consumes its hold item

Moves (64)

Move ▲▼Type ▲▼Category ▲▼Pow ▲▼Acc ▲▼Pri ▲▼Description
After YouNOR◑Status——0
The user helps the target and makes it use its move right after the user.
Body SlamNOR✴Physical85100%0
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Brick BreakFIG✴Physical75100%0
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
BulldozeGRO✴Physical60100%0
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Calm MindPSY◑Status——0
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Charge BeamELE◎Special5090%0
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Chilling WaterWAT◎Special50100%0
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
EarthquakeGRO✴Physical100100%0
The user sets off an earthquake that strikes every Pokémon around it.
EncoreNOR◑Status—100%0
The user compels the target to keep using the move it encored for three turns.
EndeavorNOR✴Physical—100%0
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
EndureNOR◑Status——+4
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy BallGRA◎Special90100%0
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Expanding ForcePSY◎Special80100%0
The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
ExtrasensoryPSY◎Special80100%0
The user attacks with an odd, unseeable power. This may also make the target flinch.
FacadeNOR✴Physical70100%0
This move's power is doubled if the user is poisoned, burned, or paralyzed.
FlingDAR✴Physical—100%0
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus BlastFIG◎Special12070%0
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Foul PlayDAR✴Physical95100%0
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Future SightPSY◎Special120100%0
Two turns after this move is used, a hunk of psychic energy attacks the target.
Giga ImpactNOR✴Physical15090%0
The user charges at the target using every bit of its power. The user can't move on the next turn.
GravityPSY◑Status——0
Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Hyper BeamNOR◎Special15090%0
The target is attacked with a powerful beam. The user can't move on the next turn.
Hyper VoiceNOR◎Special90100%0
The user attacks by letting loose a horribly loud, resounding cry.
ImprisonPSY◑Status——0
If opposing Pokémon know any move also known by the user, they are prevented from using it.
InstructPSY◑Status——0
The user instructs the target to reuse the move last used by the target.
Knock OffDAR✴Physical65100%0
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Last ResortNOR✴Physical140100%0
This move can be used only after the user has used all the other moves it knows in the battle.
Light ScreenPSY◑Status——0
A wondrous wall of light is put up to reduce damage from special moves for five turns.
Magic RoomPSY◑Status——0
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Mega KickNOR✴Physical12075%0
The target is attacked by a kick launched with muscle-packed power.
Nasty PlotDAR◑Status——0
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
Pain SplitNOR◑Status——0
The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
PaybackDAR✴Physical50100%0
The user stores power, then attacks. This move's power is doubled if the user moves after the target.
ProtectNOR◑Status——+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psych UpNOR◑Status——0
The user hypnotizes itself into copying any stat change made by the target.
PsychicPSY◎Special90100%0
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Psychic NoisePSY◎Special75100%0
The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
Psychic TerrainPSY◑Status——0
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
PsyshockPSY◎Special80100%0
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
QuashDAR◑Status—100%0
The user suppresses the target and makes its move go last.
Rain DanceWAT◑Status——0
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflectPSY◑Status——0
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
RestPSY◑Status——0
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rock SlideROC✴Physical7590%0
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
RoundNOR◎Special60100%0
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
SafeguardNOR◑Status——0
The user creates a protective field that prevents status conditions for five turns.
Scary FaceNOR◑Status—100%0
The user frightens the target with a scary face to harshly lower its Speed stat.
Shadow BallGHO◎Special80100%0
The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Skill SwapPSY◑Status——0
The user employs its psychic power to exchange Abilities with the target.
Sleep TalkNOR◑Status——0
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SnoreNOR◎Special50100%0
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stored PowerPSY◎Special20100%0
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
SubstituteNOR◑Status——0
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayFIR◑Status——0
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TauntDAR◑Status—100%0
The target is taunted into a rage that allows it to use only attack moves for three turns.
Terrain PulseNOR◎Special50100%0
The user utilizes the energy of the terrain to attack. This move’s type and power change depending on the terrain at the time the move is used.
ThunderELE◎Special11070%0
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
ThunderboltELE◎Special90100%0
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
TrailblazeGRA✴Physical50100%0
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
TrickPSY◑Status—100%0
The user catches the target off guard and swaps the target's held item with its own.
Trick RoomPSY◑Status——-7
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Wonder RoomPSY◑Status——0
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
YawnNOR◑Status——0
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Zen HeadbuttPSY✴Physical8090%0
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.