Mega Crabominable

Mega Crabominable

FIGICE

Base Stats (Total: 578)

HP97
Attack157
Defense122
Sp. Atk62
Sp. Def107
Speed33

Type Defenses

The effectiveness of each type on Mega Crabominable.

NOR 
FIR2
WAT 
ELE 
GRA 
ICE½
FIG2
POI 
GRO 
FLY2
PSY2
BUG½
ROC 
GHO 
DRA 
DAR½
STE2
FAI2

Abilities

Iron Fist:The power of punching moves is increased by 20%. This stacks with Punching Glove.

Moves (63)

Move Type Category Pow Acc Pri Description
AmnesiaPSYStatus0
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
AvalancheICEPhysical60100%-4
This move's power is doubled if the target has inflicted damage on the user in the same turn.
BlizzardICESpecial11070%0
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Body PressFIGPhysical80100%0
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
Body SlamNORPhysical85100%0
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Brick BreakFIGPhysical75100%0
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
Brutal SwingDARPhysical60100%0
The user swings its body around violently to inflict damage on everything in its vicinity.
Bulk UpFIGStatus0
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
BulldozeGROPhysical60100%0
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Chilling WaterWATSpecial50100%0
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Close CombatFIGPhysical120100%0
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
CoachingFIGStatus0
The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
CrabhammerWATPhysical10095%0
The target is hammered with a large pincer. This move has a heightened chance of landing a critical hit.
DigGROPhysical80100%0
The user burrows into the ground on the first turn, then attacks on the next turn.
Drain PunchFIGPhysical75100%0
The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
Dynamic PunchFIGPhysical10050%0
The user attacks by punching the target with full concentrated power. This also confuses the target.
EarthquakeGROPhysical100100%0
The user sets off an earthquake that strikes every Pokémon around it.
EndeavorNORPhysical100%0
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
EndureNORStatus+4
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacadeNORPhysical70100%0
This move's power is doubled if the user is poisoned, burned, or paralyzed.
FlingDARPhysical100%0
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus BlastFIGSpecial12070%0
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Focus PunchFIGPhysical150100%-3
The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Giga ImpactNORPhysical15090%0
The user charges at the target using every bit of its power. The user can't move on the next turn.
Gunk ShotPOIPhysical12080%0
The user shoots filthy garbage at the target to attack. This may also poison the target.
Hard PressSTEPhysical100%0
The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
Helping HandNORStatus+5
The user assists an ally by boosting the power of that ally's attack.
Hyper BeamNORSpecial15090%0
The target is attacked with a powerful beam. The user can't move on the next turn.
Ice BeamICESpecial90100%0
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice HammerICEPhysical10090%0
The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.
Ice PunchICEPhysical75100%0
The target is attacked with an icy punch. This may also leave the target frozen.
Ice SpinnerICEPhysical80100%0
The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
Icicle SpearICEPhysical25100%0
The user attacks by launching sharp icicles at the target. This move hits two to five times in a row.
Icy WindICESpecial5595%0
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
Iron DefenseSTEStatus0
The user hardens its body's surface like iron, sharply boosting its Defense stat.
Iron HeadSTEPhysical80100%0
The user slams the target with its steel-hard head. This may also make the target flinch.
Knock OffDARPhysical65100%0
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
LiquidationWATPhysical85100%0
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
Mach PunchFIGPhysical40100%+1
The user throws a punch at blinding speed. This move always goes first.
Mud ShotGROSpecial5595%0
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Mud-SlapGROSpecial20100%0
The user hurls mud in the target's face to inflict damage and lower its accuracy.
PaybackDARPhysical50100%0
The user stores power, then attacks. This move's power is doubled if the user moves after the target.
ProtectNORStatus+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain DanceWATStatus0
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RestPSYStatus0
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
ReversalFIGPhysical100%0
An all-out attack that becomes more powerful the less HP the user has.
Rock SlideROCPhysical7590%0
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock TombROCPhysical6095%0
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
RoundNORSpecial60100%0
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Scary FaceNORStatus100%0
The user frightens the target with a scary face to harshly lower its Speed stat.
Sleep TalkNORStatus0
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SnoreNORSpecial50100%0
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
SnowscapeICEStatus0
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
Stomping TantrumGROPhysical75100%0
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
SubstituteNORStatus0
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayFIRStatus0
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SuperpowerFIGPhysical120100%0
The user attacks the target with great power. This also lowers the user's Attack and Defense stats.
SwaggerNORStatus85%0
The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
ThiefDARPhysical60100%0
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Thunder PunchELEPhysical75100%0
The target is attacked with an electrified punch. This may also leave the target with paralysis.
Upper HandFIGPhysical65100%+3
The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
Wide GuardROCStatus+3
The user and its allies are protected from wide-ranging attacks for one turn.
Zen HeadbuttPSYPhysical8090%0
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.