Alakazam

Alakazam

PSY

Base Stats (Total: 500)

HP55
Attack50
Defense45
Sp. Atk135
Sp. Def95
Speed120

Type Defenses

The effectiveness of each type on Alakazam.

NOR 
FIR 
WAT 
ELE 
GRA 
ICE 
FIG½
POI 
GRO 
FLY 
PSY½
BUG2
ROC 
GHO2
DRA 
DAR2
STE 
FAI 

Abilities

Synchronize:When this Pokémon becomes Poisoned, Paralyzed, or Burned, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be Burned, Poison-type and Steel-type and Immunity ability Pokémon cannot be Poisoned, and Limber ability Pokémon cannot be Paralyzed. Inner Focus
Inner Focus:This Pokémon will not flinch. Does not prevent flinching with Focus Punch. Also prevents stats from being lowered by the ability Intimidate
Magic Guard:Prevents all no damage except from direct-attack moves, excluding damage self inflicted from Substitute, Belly Drum, Curse & Pain Split.

Moves (60)

Move ▲▼Type ▲▼Category ▲▼Pow ▲▼Acc ▲▼Pri ▲▼Description
Ally SwitchPSY◑Status——+2
The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
AttractNOR◑Status—100%0
If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Body SlamNOR✴Physical85100%0
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Calm MindPSY◑Status——0
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Dazzling GleamFAI◎Special80100%0
The user damages opposing Pokémon by emitting a powerful flash.
DisableNOR◑Status—100%0
For four turns, the target will be unable to use whichever move it last used.
Double TeamNOR◑Status——0
By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
Drain PunchFIG✴Physical75100%0
The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
EncoreNOR◑Status—100%0
The user compels the target to keep using the move it encored for three turns.
EndureNOR◑Status——+4
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy BallGRA◎Special90100%0
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Expanding ForcePSY◎Special80100%0
The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FacadeNOR✴Physical70100%0
This move's power is doubled if the user is poisoned, burned, or paralyzed.
Fire PunchFIR✴Physical75100%0
The target is attacked with a fiery punch. This may also leave the target with a burn.
FlingDAR✴Physical—100%0
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus BlastFIG◎Special12070%0
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Foul PlayDAR✴Physical95100%0
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Future SightPSY◎Special120100%0
Two turns after this move is used, a hunk of psychic energy attacks the target.
Giga ImpactNOR✴Physical15090%0
The user charges at the target using every bit of its power. The user can't move on the next turn.
Grass KnotGRA◎Special—100%0
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Guard SplitPSY◑Status——0
The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
Guard SwapPSY◑Status——0
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
Hyper BeamNOR◎Special15090%0
The target is attacked with a powerful beam. The user can't move on the next turn.
Ice PunchICE✴Physical75100%0
The target is attacked with an icy punch. This may also leave the target frozen.
ImprisonPSY◑Status——0
If opposing Pokémon know any move also known by the user, they are prevented from using it.
Iron TailSTE✴Physical10075%0
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Light ScreenPSY◑Status——0
A wondrous wall of light is put up to reduce damage from special moves for five turns.
Magic RoomPSY◑Status——0
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Mega KickNOR✴Physical12075%0
The target is attacked by a kick launched with muscle-packed power.
Nasty PlotDAR◑Status——0
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
Power SwapPSY◑Status——0
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
ProtectNOR◑Status——+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsychicPSY◎Special90100%0
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Psychic TerrainPSY◑Status——0
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
Psycho CutPSY✴Physical70100%0
The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.
PsyshockPSY◎Special80100%0
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
Rain DanceWAT◑Status——0
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RecoverNOR◑Status——0
The user regenerates its cells, restoring its own HP by up to half its max HP.
ReflectPSY◑Status——0
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
RestPSY◑Status——0
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Role PlayPSY◑Status——0
The user mimics the target completely, copying the target's Ability.
RoundNOR◎Special60100%0
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
SafeguardNOR◑Status——0
The user creates a protective field that prevents status conditions for five turns.
Shadow BallGHO◎Special80100%0
The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Skill SwapPSY◑Status——0
The user employs its psychic power to exchange Abilities with the target.
Sleep TalkNOR◑Status——0
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SnoreNOR◎Special50100%0
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Speed SwapPSY◑Status——0
The user exchanges Speed stats with the target.
Stored PowerPSY◎Special20100%0
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
SubstituteNOR◑Status——0
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayFIR◑Status——0
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TauntDAR◑Status—100%0
The target is taunted into a rage that allows it to use only attack moves for three turns.
ThiefDAR✴Physical60100%0
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Thunder PunchELE✴Physical75100%0
The target is attacked with an electrified punch. This may also leave the target with paralysis.
Thunder WaveELE◑Status—90%0
The user launches a weak jolt of electricity that paralyzes the target.
Tri AttackNOR◎Special80100%0
The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.
TrickPSY◑Status—100%0
The user catches the target off guard and swaps the target's held item with its own.
Trick RoomPSY◑Status——-7
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Wonder RoomPSY◑Status——0
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
Zen HeadbuttPSY✴Physical8090%0
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.