
The effectiveness of each type on Noivern.
| Move ▲▼ | Type ▲▼ | Category ▲▼ | Pow ▲▼ | Acc ▲▼ | Pri ▲▼ | Description |
|---|---|---|---|---|---|---|
| Acrobatics | FLY | ✴Physical | 55 | 100% | 0 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Aerial Ace | FLY | ✴Physical | 60 | — | 0 | The user confounds the target with speed, then slashes. This attack never misses. |
| Agility | PSY | ◑Status | — | — | 0 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Air Cutter | FLY | ◎Special | 60 | 95% | 0 | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Air Slash | FLY | ◎Special | 75 | 95% | 0 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Bite | DAR | ✴Physical | 60 | 100% | 0 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Body Slam | NOR | ✴Physical | 85 | 100% | 0 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Boomburst | NOR | ◎Special | 140 | 100% | 0 | The user attacks everything around it with the destructive power of a terrible explosive sound. |
| Breaking Swipe | DRA | ✴Physical | 60 | 100% | 0 | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| Brick Break | FIG | ✴Physical | 75 | 100% | 0 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Dark Pulse | DAR | ◎Special | 80 | 100% | 0 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Defog | FLY | ◑Status | — | — | 0 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. |
| Double Team | NOR | ◑Status | — | — | 0 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
| Double-Edge | NOR | ✴Physical | 120 | 100% | 0 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Draco Meteor | DRA | ◎Special | 130 | 90% | 0 | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| Dragon Cheer | DRA | ◑Status | — | — | 0 | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| Dragon Claw | DRA | ✴Physical | 80 | 100% | 0 | The user slashes the target with huge, sharp claws to inflict damage. |
| Dragon Dance | DRA | ◑Status | — | — | 0 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Dragon Pulse | DRA | ◎Special | 85 | 100% | 0 | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Dragon Rush | DRA | ✴Physical | 100 | 75% | 0 | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
| Dual Wingbeat | FLY | ✴Physical | 40 | 90% | 0 | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Endure | NOR | ◑Status | — | — | +4 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | NOR | ✴Physical | 70 | 100% | 0 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Flamethrower | FIR | ◎Special | 90 | 100% | 0 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Fly | FLY | ✴Physical | 90 | 95% | 0 | The user flies up into the sky on the first turn, then attacks on the next turn. |
| Focus Blast | FIG | ◎Special | 120 | 70% | 0 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Giga Impact | NOR | ✴Physical | 150 | 90% | 0 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Heat Wave | FIR | ◎Special | 95 | 90% | 0 | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Hurricane | FLY | ◎Special | 110 | 70% | 0 | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| Hyper Beam | NOR | ◎Special | 150 | 90% | 0 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | NOR | ◎Special | 90 | 100% | 0 | The user attacks by letting loose a horribly loud, resounding cry. |
| Iron Tail | STE | ✴Physical | 100 | 75% | 0 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| Leech Life | BUG | ✴Physical | 80 | 100% | 0 | The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target. |
| Moonlight | FAI | ◑Status | — | — | 0 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Outrage | DRA | ✴Physical | 120 | 100% | 0 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Protect | NOR | ◑Status | — | — | +4 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychic | PSY | ◎Special | 90 | 100% | 0 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Psychic Noise | PSY | ◎Special | 75 | 100% | 0 | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Rest | PSY | ◑Status | — | — | 0 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Roost | FLY | ◑Status | — | — | 0 | The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
| Round | NOR | ◎Special | 60 | 100% | 0 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| Scary Face | NOR | ◑Status | — | 100% | 0 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Screech | NOR | ◑Status | — | 85% | 0 | An earsplitting screech harshly lowers the target's Defense stat. |
| Shadow Ball | GHO | ◎Special | 80 | 100% | 0 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Shadow Claw | GHO | ✴Physical | 70 | 100% | 0 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sky Attack | FLY | ✴Physical | 140 | 90% | 0 | The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch. |
| Sleep Talk | NOR | ◑Status | — | — | 0 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Snore | NOR | ◎Special | 50 | 100% | 0 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Solar Beam | GRA | ◎Special | 120 | 100% | 0 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Steel Wing | STE | ✴Physical | 70 | 90% | 0 | The target is hit with wings of steel. This may also boost the user's Defense stat. |
| Substitute | NOR | ◑Status | — | — | 0 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | FIR | ◑Status | — | — | 0 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Super Fang | NOR | ✴Physical | — | 90% | 0 | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
| Switcheroo | DAR | ◑Status | — | 100% | 0 | The user trades held items with the target faster than the eye can follow. |
| Tailwind | FLY | ◑Status | — | — | 0 | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| Taunt | DAR | ◑Status | — | 100% | 0 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Thief | DAR | ✴Physical | 60 | 100% | 0 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| U-turn | BUG | ✴Physical | 70 | 100% | 0 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Uproar | NOR | ◎Special | 90 | 100% | 0 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Water Pulse | WAT | ◎Special | 60 | 100% | 0 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Whirlwind | NOR | ◑Status | — | — | -6 | The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Wild Charge | ELE | ✴Physical | 90 | 100% | 0 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| X-Scissor | BUG | ✴Physical | 80 | 100% | 0 | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |