Klefki

Klefki

STEFAI

Base Stats (Total: 470)

HP57
Attack80
Defense91
Sp. Atk80
Sp. Def87
Speed75

Type Defenses

The effectiveness of each type on Klefki.

NOR½
FIR2
WAT 
ELE 
GRA½
ICE½
FIG 
POI0
GRO2
FLY½
PSY½
BUG¼
ROC½
GHO 
DRA0
DAR¼
STE 
FAI½

Abilities

Prankster:Status category moves have their Speed Priority increased by 1. Moves increased by this that are used on Dark-type opponents will fail.
Magician:The Pokémon steals the held item of a Pokémon it hits with a move.

Moves (44)

Move ▲▼Type ▲▼Category ▲▼Pow ▲▼Acc ▲▼Pri ▲▼Description
Calm MindPSY◑Status——0
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Dazzling GleamFAI◎Special80100%0
The user damages opposing Pokémon by emitting a powerful flash.
Draining KissFAI◎Special50100%0
The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
EndureNOR◑Status——+4
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacadeNOR✴Physical70100%0
This move's power is doubled if the user is poisoned, burned, or paralyzed.
Fairy LockFAI◑Status——0
By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.
Flash CannonSTE◎Special80100%0
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
Foul PlayDAR✴Physical95100%0
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Future SightPSY◎Special120100%0
Two turns after this move is used, a hunk of psychic energy attacks the target.
Giga ImpactNOR✴Physical15090%0
The user charges at the target using every bit of its power. The user can't move on the next turn.
Hyper BeamNOR◎Special15090%0
The target is attacked with a powerful beam. The user can't move on the next turn.
ImprisonPSY◑Status——0
If opposing Pokémon know any move also known by the user, they are prevented from using it.
Iron DefenseSTE◑Status——0
The user hardens its body's surface like iron, sharply boosting its Defense stat.
Last ResortNOR✴Physical140100%0
This move can be used only after the user has used all the other moves it knows in the battle.
Light ScreenPSY◑Status——0
A wondrous wall of light is put up to reduce damage from special moves for five turns.
Magic RoomPSY◑Status——0
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Magnet RiseELE◑Status——0
The user levitates using electrically generated magnetism for five turns.
Metal SoundSTE◑Status—85%0
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Misty TerrainFAI◑Status——0
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
Play RoughFAI✴Physical9090%0
The user attacks by playing rough with the target. This may also lower the target's Attack stat.
ProtectNOR◑Status——+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psych UpNOR◑Status——0
The user hypnotizes itself into copying any stat change made by the target.
PsychicPSY◎Special90100%0
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
PsyshockPSY◎Special80100%0
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
Rain DanceWAT◑Status——0
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RecycleNOR◑Status——0
The user recycles a held item that has been used in battle so it can be used again.
ReflectPSY◑Status——0
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
RestPSY◑Status——0
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
RoundNOR◎Special60100%0
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
SafeguardNOR◑Status——0
The user creates a protective field that prevents status conditions for five turns.
SandstormROC◑Status——0
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
Skitter SmackBUG✴Physical7090%0
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Sleep TalkNOR◑Status——0
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SnoreNOR◎Special50100%0
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
SpikesGRO◑Status——0
The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.
Steel BeamSTE◎Special14095%0
The user fires a beam of steel that it collected from its entire body. This also damages the user.
Stored PowerPSY◎Special20100%0
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
SubstituteNOR◑Status——0
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayFIR◑Status——0
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SwitcherooDAR◑Status—100%0
The user trades held items with the target faster than the eye can follow.
ThiefDAR✴Physical60100%0
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Thunder WaveELE◑Status—90%0
The user launches a weak jolt of electricity that paralyzes the target.
TormentDAR◑Status—100%0
The user torments and enrages the target, making it incapable of using the same move twice in a row.
Trick RoomPSY◑Status——-7
The user creates a bizarre area in which slower Pokémon get to move first for five turns.