Furfrou

Furfrou

NOR

Base Stats (Total: 472)

HP75
Attack80
Defense60
Sp. Atk65
Sp. Def90
Speed102

Type Defenses

The effectiveness of each type on Furfrou.

NOR 
FIR 
WAT 
ELE 
GRA 
ICE 
FIG2
POI 
GRO 
FLY 
PSY 
BUG 
ROC 
GHO0
DRA 
DAR 
STE 
FAI 

Abilities

Fur Coat:Halves the damage from physical moves onto this Pokémon.

Moves (40)

Move Type Category Pow Acc Pri Description
AttractNORStatus100%0
If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Baby-Doll EyesFAIStatus100%+1
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
BiteDARPhysical60100%0
The target is bitten with viciously sharp fangs. This may also make the target flinch.
CharmFAIStatus100%0
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
Cotton GuardGRAStatus0
The user protects itself by wrapping its body in soft cotton, drastically boosting its Defense stat.
CrunchDARPhysical80100%0
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
Dark PulseDARSpecial80100%0
The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
DigGROPhysical80100%0
The user burrows into the ground on the first turn, then attacks on the next turn.
Double-EdgeNORPhysical120100%0
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
EndeavorNORPhysical100%0
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
EndureNORStatus+4
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacadeNORPhysical70100%0
This move's power is doubled if the user is poisoned, burned, or paralyzed.
Fire FangFIRPhysical6595%0
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Giga ImpactNORPhysical15090%0
The user charges at the target using every bit of its power. The user can't move on the next turn.
Grass KnotGRASpecial100%0
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Helping HandNORStatus+5
The user assists an ally by boosting the power of that ally's attack.
Hyper VoiceNORSpecial90100%0
The user attacks by letting loose a horribly loud, resounding cry.
Ice FangICEPhysical6595%0
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Iron TailSTEPhysical10075%0
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Last ResortNORPhysical140100%0
This move can be used only after the user has used all the other moves it knows in the battle.
ProtectNORStatus+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psychic FangsPSYPhysical85100%0
The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Rain DanceWATStatus0
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RestPSYStatus0
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
RoarNORStatus-6
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
RoundNORSpecial60100%0
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Sleep TalkNORStatus0
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SnarlDARSpecial5595%0
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
SnoreNORSpecial50100%0
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
SubstituteNORStatus0
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sucker PunchDARPhysical70100%+1
This move enables the user to attack first. This move fails if the target is not readying an attack.
Sunny DayFIRStatus0
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SurfWATSpecial90100%0
The user attacks everything around it by swamping its surroundings with a giant wave.
Thunder FangELEPhysical6595%0
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Thunder WaveELEStatus90%0
The user launches a weak jolt of electricity that paralyzes the target.
TrailblazeGRAPhysical50100%0
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
U-turnBUGPhysical70100%0
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
UproarNORSpecial90100%0
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Wild ChargeELEPhysical90100%0
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Zen HeadbuttPSYPhysical8090%0
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.