Talonflame

Talonflame

FIRFLY

Base Stats (Total: 499)

HP78
Attack81
Defense71
Sp. Atk74
Sp. Def69
Speed126

Type Defenses

The effectiveness of each type on Talonflame.

NOR 
FIR½
WAT2
ELE2
GRA¼
ICE 
FIG½
POI 
GRO0
FLY 
PSY 
BUG¼
ROC4
GHO 
DRA 
DAR 
STE½
FAI½

Abilities

Flame Body:The opponent has a 30% chance of being induced with Burn when using an attack, that requires physical contact, against this Pokémon.
Gale Wings:All Flying-type moves have their Speed Priority increased by 1 if the Pokémon's Hit Points are at maximum

Moves (50)

Move Type Category Pow Acc Pri Description
AcrobaticsFLYPhysical55100%0
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
Aerial AceFLYPhysical600
The user confounds the target with speed, then slashes. This attack never misses.
AgilityPSYStatus0
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Air CutterFLYSpecial6095%0
The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
Air SlashFLYSpecial7595%0
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
Blaze KickFIRPhysical8590%0
The user launches a kick that has a heightened chance of landing a critical hit. This may also leave the target with a burn.
Brave BirdFLYPhysical120100%0
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
Bulk UpFIGStatus0
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
DefogFLYStatus0
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Double-EdgeNORPhysical120100%0
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Dual WingbeatFLYPhysical4090%0
The user slams the target with its wings to inflict damage. The target is hit twice in a row.
EndureNORStatus+4
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacadeNORPhysical70100%0
This move's power is doubled if the user is poisoned, burned, or paralyzed.
Feather DanceFLYStatus100%0
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
FeintNORPhysical30100%+2
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Fire BlastFIRSpecial11085%0
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Fire SpinFIRSpecial3585%0
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.
FlailNORPhysical100%0
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Flame ChargeFIRPhysical50100%0
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.
FlamethrowerFIRSpecial90100%0
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Flare BlitzFIRPhysical120100%0
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.
FlyFLYPhysical9095%0
The user flies up into the sky on the first turn, then attacks on the next turn.
Giga ImpactNORPhysical15090%0
The user charges at the target using every bit of its power. The user can't move on the next turn.
Heat WaveFIRSpecial9590%0
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
HurricaneFLYSpecial11070%0
The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target.
Hyper BeamNORSpecial15090%0
The target is attacked with a powerful beam. The user can't move on the next turn.
OverheatFIRSpecial13090%0
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
ProtectNORStatus+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Quick AttackNORPhysical40100%+1
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
Quick GuardFIGStatus+3
The user protects itself and its allies from priority moves.
Rain DanceWATStatus0
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RestPSYStatus0
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
RoostFLYStatus0
The user lands and rests its body. This move restores the user's HP by up to half its max HP.
RoundNORSpecial60100%0
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Sky AttackFLYPhysical14090%0
The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch.
Sleep TalkNORStatus0
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SnoreNORSpecial50100%0
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Solar BeamGRASpecial120100%0
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
Steel WingSTEPhysical7090%0
The target is hit with wings of steel. This may also boost the user's Defense stat.
SubstituteNORStatus0
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayFIRStatus0
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Swords DanceNORStatus0
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
TailwindFLYStatus0
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
TauntDARStatus100%0
The target is taunted into a rage that allows it to use only attack moves for three turns.
Temper FlareFIRPhysical75100%0
Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
ThiefDARPhysical60100%0
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
U-turnBUGPhysical70100%0
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Upper HandFIGPhysical65100%+3
The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
WhirlwindNORStatus-6
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Will-O-WispFIRStatus85%0
The user shoots a sinister flame at the target to inflict a burn.