Reuniclus

Reuniclus

PSY

Base Stats (Total: 490)

HP110
Attack65
Defense75
Sp. Atk125
Sp. Def85
Speed30

Type Defenses

The effectiveness of each type on Reuniclus.

NOR 
FIR 
WAT 
ELE 
GRA 
ICE 
FIG½
POI 
GRO 
FLY 
PSY½
BUG2
ROC 
GHO2
DRA 
DAR2
STE 
FAI 

Abilities

Overcoat:Protects Pokémon from Weather Effects and Powder moves such as Sleep Powder, Poison Powder etc.
Magic Guard:Prevents all no damage except from direct-attack moves, excluding damage self inflicted from Substitute, Belly Drum, Curse & Pain Split.
Regenerator:When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored Galarian Form Abilities

Moves (66)

Move Type Category Pow Acc Pri Description
Acid ArmorPOIStatus0
The user alters its cellular structure to liquefy itself, sharply boosting its Defense stat.
Ally SwitchPSYStatus+2
The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
AttractNORStatus100%0
If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Body SlamNORPhysical85100%0
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Calm MindPSYStatus0
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
CharmFAIStatus100%0
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
Confuse RayGHOStatus100%0
The target is exposed to a sinister ray that causes confusion.
Drain PunchFIGPhysical75100%0
The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
EncoreNORStatus100%0
The user compels the target to keep using the move it encored for three turns.
EndeavorNORPhysical100%0
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
EndureNORStatus+4
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy BallGRASpecial90100%0
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Expanding ForcePSYSpecial80100%0
The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FacadeNORPhysical70100%0
This move's power is doubled if the user is poisoned, burned, or paralyzed.
Fire PunchFIRPhysical75100%0
The target is attacked with a fiery punch. This may also leave the target with a burn.
Flash CannonSTESpecial80100%0
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
FlingDARPhysical100%0
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus BlastFIGSpecial12070%0
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Focus PunchFIGPhysical150100%-3
The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Future SightPSYSpecial120100%0
Two turns after this move is used, a hunk of psychic energy attacks the target.
Giga ImpactNORPhysical15090%0
The user charges at the target using every bit of its power. The user can't move on the next turn.
Grass KnotGRASpecial100%0
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
GravityPSYStatus0
Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Guard SwapPSYStatus0
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
Gyro BallSTEPhysical100%0
The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
Hammer ArmFIGPhysical10090%0
The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.
Helping HandNORStatus+5
The user assists an ally by boosting the power of that ally's attack.
Hyper BeamNORSpecial15090%0
The target is attacked with a powerful beam. The user can't move on the next turn.
Ice PunchICEPhysical75100%0
The target is attacked with an icy punch. This may also leave the target frozen.
ImprisonPSYStatus0
If opposing Pokémon know any move also known by the user, they are prevented from using it.
Iron DefenseSTEStatus0
The user hardens its body's surface like iron, sharply boosting its Defense stat.
Knock OffDARPhysical65100%0
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Light ScreenPSYStatus0
A wondrous wall of light is put up to reduce damage from special moves for five turns.
Night ShadeGHOSpecial100%0
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
Pain SplitNORStatus0
The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
Power SwapPSYStatus0
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
ProtectNORStatus+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psych UpNORStatus0
The user hypnotizes itself into copying any stat change made by the target.
PsychicPSYSpecial90100%0
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Psychic NoisePSYSpecial75100%0
The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
Psychic TerrainPSYStatus0
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
PsyshockPSYSpecial80100%0
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
Rain DanceWATStatus0
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RecoverNORStatus0
The user regenerates its cells, restoring its own HP by up to half its max HP.
ReflectPSYStatus0
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
RestPSYStatus0
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rock SlideROCPhysical7590%0
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock TombROCPhysical6095%0
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
RoundNORSpecial60100%0
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
SafeguardNORStatus0
The user creates a protective field that prevents status conditions for five turns.
Shadow BallGHOSpecial80100%0
The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Skill SwapPSYStatus0
The user employs its psychic power to exchange Abilities with the target.
Sleep TalkNORStatus0
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SnoreNORSpecial50100%0
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Steel RollerSTEPhysical130100%0
The user attacks while destroying the terrain. This move fails if the ground hasn't turned into a terrain.
Stored PowerPSYSpecial20100%0
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
SubstituteNORStatus0
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayFIRStatus0
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SuperpowerFIGPhysical120100%0
The user attacks the target with great power. This also lowers the user's Attack and Defense stats.
ThunderELESpecial11070%0
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder PunchELEPhysical75100%0
The target is attacked with an electrified punch. This may also leave the target with paralysis.
Thunder WaveELEStatus90%0
The user launches a weak jolt of electricity that paralyzes the target.
TrickPSYStatus100%0
The user catches the target off guard and swaps the target's held item with its own.
Trick RoomPSYStatus-7
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Wonder RoomPSYStatus0
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
Zen HeadbuttPSYPhysical8090%0
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.