Zoroark

Zoroark

DAR

Base Stats (Total: 510)

HP60
Attack105
Defense60
Sp. Atk120
Sp. Def60
Speed105

Type Defenses

The effectiveness of each type on Zoroark.

NOR 
FIR 
WAT 
ELE 
GRA 
ICE 
FIG2
POI 
GRO 
FLY 
PSY0
BUG2
ROC 
GHO½
DRA 
DAR½
STE 
FAI2

Abilities

Illusion:When sent out into battle, it takes the name and appearance of the last non-fainted Pokémon within your party. It breaks when an attack does damage on the Pokémon but not from Weather Effects or Entry Hazards. Hisuian Form Abilities
Illusion:When sent out into battle, it takes the name and appearance of the last non-fainted Pokémon within your party. It breaks when an attack does damage on the Pokémon but not from Weather Effects or Entry Hazards. Hisuian Form Abilities

Moves (70)

Move Type Category Pow Acc Pri Description
Aerial AceFLYPhysical600
The user confounds the target with speed, then slashes. This attack never misses.
AgilityPSYStatus0
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
AssuranceDARPhysical60100%0
This move's power is doubled if the target has already taken some damage in the same turn.
Body SlamNORPhysical85100%0
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
BounceFLYPhysical8585%0
The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
Brick BreakFIGPhysical75100%0
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
Burning JealousyFIRSpecial70100%0
The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
Calm MindPSYStatus0
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Confuse RayGHOStatus100%0
The target is exposed to a sinister ray that causes confusion.
CounterFIGPhysical100%-5
A retaliatory attack that counters any physical move, inflicting double the damage taken.
CrunchDARPhysical80100%0
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
Dark PulseDARSpecial80100%0
The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
DetectFIGStatus+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
DigGROPhysical80100%0
The user burrows into the ground on the first turn, then attacks on the next turn.
EncoreNORStatus100%0
The user compels the target to keep using the move it encored for three turns.
EndureNORStatus+4
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
ExtrasensoryPSYSpecial80100%0
The user attacks with an odd, unseeable power. This may also make the target flinch.
FacadeNORPhysical70100%0
This move's power is doubled if the user is poisoned, burned, or paralyzed.
Fake TearsDARStatus100%0
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
FlamethrowerFIRSpecial90100%0
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
FlingDARPhysical100%0
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus BlastFIGSpecial12070%0
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Foul PlayDARPhysical95100%0
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Giga ImpactNORPhysical15090%0
The user charges at the target using every bit of its power. The user can't move on the next turn.
Grass KnotGRASpecial100%0
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Helping HandNORStatus+5
The user assists an ally by boosting the power of that ally's attack.
HexGHOSpecial65100%0
This relentless attack does massive damage to a target affected by status conditions.
Hyper BeamNORSpecial15090%0
The target is attacked with a powerful beam. The user can't move on the next turn.
Hyper VoiceNORSpecial90100%0
The user attacks by letting loose a horribly loud, resounding cry.
ImprisonPSYStatus0
If opposing Pokémon know any move also known by the user, they are prevented from using it.
Knock OffDARPhysical65100%0
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Lash OutDARPhysical75100%0
The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
Low KickFIGPhysical100%0
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Low SweepFIGPhysical65100%0
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
Mega KickNORPhysical12075%0
The target is attacked by a kick launched with muscle-packed power.
MementoDARStatus100%0
The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered.
Nasty PlotDARStatus0
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
Night DazeDARSpecial9095%0
The user looses a pitch-black shock wave at the target to inflict damage. This may also lower the target's accuracy.
Night ShadeGHOSpecial100%0
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
Night SlashDARPhysical70100%0
The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
Pain SplitNORStatus0
The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
PaybackDARPhysical50100%0
The user stores power, then attacks. This move's power is doubled if the user moves after the target.
ProtectNORStatus+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psych UpNORStatus0
The user hypnotizes itself into copying any stat change made by the target.
PsychicPSYSpecial90100%0
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Rain DanceWATStatus0
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RestPSYStatus0
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
RoarNORStatus-6
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
RoundNORSpecial60100%0
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Scary FaceNORStatus100%0
The user frightens the target with a scary face to harshly lower its Speed stat.
Shadow BallGHOSpecial80100%0
The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Shadow ClawGHOPhysical70100%0
The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
Skitter SmackBUGPhysical7090%0
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Sleep TalkNORStatus0
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Sludge BombPOISpecial90100%0
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
SnarlDARSpecial5595%0
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
SnoreNORSpecial50100%0
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
SpiteGHOStatus100%0
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
SubstituteNORStatus0
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sucker PunchDARPhysical70100%+1
This move enables the user to attack first. This move fails if the target is not readying an attack.
Sunny DayFIRStatus0
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Swords DanceNORStatus0
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
TauntDARStatus100%0
The target is taunted into a rage that allows it to use only attack moves for three turns.
ThiefDARPhysical60100%0
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Throat ChopDARPhysical80100%0
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
TormentDARStatus100%0
The user torments and enrages the target, making it incapable of using the same move twice in a row.
ToxicPOIStatus90%0
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TrickPSYStatus100%0
The user catches the target off guard and swaps the target's held item with its own.
U-turnBUGPhysical70100%0
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
UproarNORSpecial90100%0
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.