Rotom

Rotom

ELEGHO

Base Stats (Total: 440)

HP50
Attack50
Defense77
Sp. Atk95
Sp. Def77
Speed91

Type Defenses

The effectiveness of each type on Rotom.

NOR0
FIR 
WAT 
ELE½
GRA 
ICE 
FIG0
POI½
GRO2
FLY½
PSY 
BUG½
ROC 
GHO2
DRA 
DAR2
STE½
FAI 

Abilities

Levitate:Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.

Moves (42)

Move Type Category Pow Acc Pri Description
ChargeELEStatus0
The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
Charge BeamELESpecial5090%0
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Confuse RayGHOStatus100%0
The target is exposed to a sinister ray that causes confusion.
Dark PulseDARSpecial80100%0
The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
DischargeELESpecial80100%0
The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
Double TeamNORStatus0
By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
Eerie ImpulseELEStatus100%0
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Electric TerrainELEStatus0
The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
Electro BallELESpecial100%0
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
ElectrowebELESpecial5595%0
The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
EndureNORStatus+4
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacadeNORPhysical70100%0
This move's power is doubled if the user is poisoned, burned, or paralyzed.
Foul PlayDARPhysical95100%0
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Helping HandNORStatus+5
The user assists an ally by boosting the power of that ally's attack.
HexGHOSpecial65100%0
This relentless attack does massive damage to a target affected by status conditions.
Hyper BeamNORSpecial15090%0
The target is attacked with a powerful beam. The user can't move on the next turn.
Light ScreenPSYStatus0
A wondrous wall of light is put up to reduce damage from special moves for five turns.
Nasty PlotDARStatus0
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
Night ShadeGHOSpecial100%0
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
Pain SplitNORStatus0
The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
PoltergeistGHOPhysical11090%0
The user attacks by controlling the target's item. This move fails if the target isn't holding an item.
ProtectNORStatus+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain DanceWATStatus0
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflectPSYStatus0
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
RestPSYStatus0
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rising VoltageELESpecial70100%0
The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain.
RoundNORSpecial60100%0
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Shadow BallGHOSpecial80100%0
The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Sleep TalkNORStatus0
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SnoreNORSpecial50100%0
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
SpiteGHOStatus100%0
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Stored PowerPSYSpecial20100%0
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
SubstituteNORStatus0
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayFIRStatus0
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
ThiefDARPhysical60100%0
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
ThunderELESpecial11070%0
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder WaveELEStatus90%0
The user launches a weak jolt of electricity that paralyzes the target.
ThunderboltELESpecial90100%0
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
TrickPSYStatus100%0
The user catches the target off guard and swaps the target's held item with its own.
UproarNORSpecial90100%0
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Volt SwitchELESpecial70100%0
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Will-O-WispFIRStatus85%0
The user shoots a sinister flame at the target to inflict a burn.