Raichu

Raichu

ELE

Base Stats (Total: 485)

HP60
Attack90
Defense55
Sp. Atk90
Sp. Def80
Speed110

Type Defenses

The effectiveness of each type on Raichu.

NOR 
FIR 
WAT 
ELE½
GRA 
ICE 
FIG 
POI 
GRO2
FLY½
PSY 
BUG 
ROC 
GHO 
DRA 
DAR 
STE½
FAI 

Abilities

Static:The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon.
Lightning Rod:Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's SP ATK is raised one stage.
Surge Surfer:Doubles the Pokémon's Speed stat on Electric Terrain.

Moves (66)

Move Type Category Pow Acc Pri Description
AgilityPSYStatus0
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Alluring VoiceFAISpecial80100%0
The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
Body SlamNORPhysical85100%0
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Brick BreakFIGPhysical75100%0
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
Brutal SwingDARPhysical60100%0
The user swings its body around violently to inflict damage on everything in its vicinity.
ChargeELEStatus0
The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
Charge BeamELESpecial5090%0
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
CharmFAIStatus100%0
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
Dazzling GleamFAISpecial80100%0
The user damages opposing Pokémon by emitting a powerful flash.
DigGROPhysical80100%0
The user burrows into the ground on the first turn, then attacks on the next turn.
DischargeELESpecial80100%0
The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
Double TeamNORStatus0
By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
Drain PunchFIGPhysical75100%0
The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
Draining KissFAISpecial50100%0
The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
Eerie ImpulseELEStatus100%0
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Electric TerrainELEStatus0
The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
Electro BallELESpecial100%0
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
ElectrowebELESpecial5595%0
The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
EncoreNORStatus100%0
The user compels the target to keep using the move it encored for three turns.
EndeavorNORPhysical100%0
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
EndureNORStatus+4
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacadeNORPhysical70100%0
This move's power is doubled if the user is poisoned, burned, or paralyzed.
Fake OutNORPhysical40100%+3
This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
Fake TearsDARStatus100%0
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
FeintNORPhysical30100%+2
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
FlailNORPhysical100%0
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
FlingDARPhysical100%0
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus BlastFIGSpecial12070%0
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Focus PunchFIGPhysical150100%-3
The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Giga ImpactNORPhysical15090%0
The user charges at the target using every bit of its power. The user can't move on the next turn.
Grass KnotGRASpecial100%0
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Helping HandNORStatus+5
The user assists an ally by boosting the power of that ally's attack.
Hyper BeamNORSpecial15090%0
The target is attacked with a powerful beam. The user can't move on the next turn.
Iron TailSTEPhysical10075%0
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Knock OffDARPhysical65100%0
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Light ScreenPSYStatus0
A wondrous wall of light is put up to reduce damage from special moves for five turns.
Mega KickNORPhysical12075%0
The target is attacked by a kick launched with muscle-packed power.
Nasty PlotDARStatus0
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
NuzzleELEPhysical20100%0
The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
Play RoughFAIPhysical9090%0
The user attacks by playing rough with the target. This may also lower the target's Attack stat.
ProtectNORStatus+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Quick AttackNORPhysical40100%+1
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
Rain DanceWATStatus0
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflectPSYStatus0
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
RestPSYStatus0
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
ReversalFIGPhysical100%0
An all-out attack that becomes more powerful the less HP the user has.
Rising VoltageELESpecial70100%0
The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain.
RoundNORSpecial60100%0
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Sleep TalkNORStatus0
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SnoreNORSpecial50100%0
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
SubstituteNORStatus0
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SurfWATSpecial90100%0
The user attacks everything around it by swamping its surroundings with a giant wave.
Sweet KissFAIStatus75%0
The user kisses the target with a sweet, angelic cuteness that causes confusion.
ThiefDARPhysical60100%0
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
ThunderELESpecial11070%0
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder PunchELEPhysical75100%0
The target is attacked with an electrified punch. This may also leave the target with paralysis.
Thunder WaveELEStatus90%0
The user launches a weak jolt of electricity that paralyzes the target.
ThunderboltELESpecial90100%0
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
TickleNORStatus100%0
The user tickles the target into laughing, lowering its Attack and Defense stats.
TrailblazeGRAPhysical50100%0
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Upper HandFIGPhysical65100%+3
The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
Volt SwitchELESpecial70100%0
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Volt TackleELEPhysical120100%0
The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis.
Wild ChargeELEPhysical90100%0
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
WishNORStatus0
One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP.
Zap CannonELESpecial12050%0
The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.