Hippowdon

Hippowdon

GRO

Base Stats (Total: 525)

HP108
Attack112
Defense118
Sp. Atk68
Sp. Def72
Speed47

Type Defenses

The effectiveness of each type on Hippowdon.

NOR 
FIR 
WAT2
ELE0
GRA2
ICE2
FIG 
POI½
GRO 
FLY 
PSY 
BUG 
ROC½
GHO 
DRA 
DAR 
STE 
FAI 

Abilities

Sand Stream:Sandstorm blows when the Pokémon enters battle. As of X & Y, this lasts 5 turns.
Sand Force:Ground-type, Rock-type & Steel-type moves have their power increased by 30% in a Sandstorm and will not receive damage

Moves (50)

Move Type Category Pow Acc Pri Description
AmnesiaPSYStatus0
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
BiteDARPhysical60100%0
The target is bitten with viciously sharp fangs. This may also make the target flinch.
Body PressFIGPhysical80100%0
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
Body SlamNORPhysical85100%0
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
BulldozeGROPhysical60100%0
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
CrunchDARPhysical80100%0
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
CurseGHOStatus0
A move that has different effects depending on whether the user is a Ghost type or not.
DigGROPhysical80100%0
The user burrows into the ground on the first turn, then attacks on the next turn.
Earth PowerGROSpecial90100%0
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
EarthquakeGROPhysical100100%0
The user sets off an earthquake that strikes every Pokémon around it.
EndureNORStatus+4
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacadeNORPhysical70100%0
This move's power is doubled if the user is poisoned, burned, or paralyzed.
Fire FangFIRPhysical6595%0
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
FissureGROPhysical30%0
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
Giga ImpactNORPhysical15090%0
The user charges at the target using every bit of its power. The user can't move on the next turn.
Hard PressSTEPhysical100%0
The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
Heavy SlamSTEPhysical100%0
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
Helping HandNORStatus+5
The user assists an ally by boosting the power of that ally's attack.
High HorsepowerGROPhysical9595%0
The user fiercely attacks the target using its entire body.
Hyper BeamNORSpecial15090%0
The target is attacked with a powerful beam. The user can't move on the next turn.
Hyper VoiceNORSpecial90100%0
The user attacks by letting loose a horribly loud, resounding cry.
Ice FangICEPhysical6595%0
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Iron HeadSTEPhysical80100%0
The user slams the target with its steel-hard head. This may also make the target flinch.
Mud ShotGROSpecial5595%0
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Mud-SlapGROSpecial20100%0
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Muddy WaterWATSpecial9085%0
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
ProtectNORStatus+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
RestPSYStatus0
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
RoarNORStatus-6
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Rock SlideROCPhysical7590%0
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock TombROCPhysical6095%0
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
RoundNORSpecial60100%0
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Sand TombGROPhysical3585%0
The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns.
SandstormROCStatus0
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
Scorching SandsGROSpecial70100%0
The user throws scorching sand at the target to attack. This may also leave the target with a burn.
Slack OffNORStatus0
The user slacks off, restoring its own HP by up to half its max HP.
Sleep TalkNORStatus0
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SnoreNORSpecial50100%0
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spit UpNORSpecial100%0
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Stealth RockROCStatus0
The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
StockpileNORStatus0
The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times.
Stomping TantrumGROPhysical75100%0
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Stone EdgeROCPhysical10080%0
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
SubstituteNORStatus0
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayFIRStatus0
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SuperpowerFIGPhysical120100%0
The user attacks the target with great power. This also lowers the user's Attack and Defense stats.
SwallowNORStatus0
The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored.
Thunder FangELEPhysical6595%0
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
WhirlwindNORStatus-6
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
YawnNORStatus0
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.