Spiritomb

Spiritomb

GHODAR

Base Stats (Total: 485)

HP50
Attack92
Defense108
Sp. Atk92
Sp. Def108
Speed35

Type Defenses

The effectiveness of each type on Spiritomb.

NOR0
FIR 
WAT 
ELE 
GRA 
ICE 
FIG0
POI½
GRO 
FLY 
PSY0
BUG 
ROC 
GHO 
DRA 
DAR 
STE 
FAI2

Abilities

Pressure:When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1.
Infiltrator:The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored.

Moves (54)

Move Type Category Pow Acc Pri Description
Ally SwitchPSYStatus+2
The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
Body SlamNORPhysical85100%0
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Burning JealousyFIRSpecial70100%0
The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
Calm MindPSYStatus0
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Confuse RayGHOStatus100%0
The target is exposed to a sinister ray that causes confusion.
CurseGHOStatus0
A move that has different effects depending on whether the user is a Ghost type or not.
Dark PulseDARSpecial80100%0
The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
Destiny BondGHOStatus0
If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.
DisableNORStatus100%0
For four turns, the target will be unable to use whichever move it last used.
EndureNORStatus+4
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacadeNORPhysical70100%0
This move's power is doubled if the user is poisoned, burned, or paralyzed.
Foul PlayDARPhysical95100%0
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Giga ImpactNORPhysical15090%0
The user charges at the target using every bit of its power. The user can't move on the next turn.
Helping HandNORStatus+5
The user assists an ally by boosting the power of that ally's attack.
HexGHOSpecial65100%0
This relentless attack does massive damage to a target affected by status conditions.
Hyper BeamNORSpecial15090%0
The target is attacked with a powerful beam. The user can't move on the next turn.
HypnosisPSYStatus60%0
The user employs hypnotic suggestion to make the target fall asleep.
Icy WindICESpecial5595%0
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
ImprisonPSYStatus0
If opposing Pokémon know any move also known by the user, they are prevented from using it.
Lash OutDARPhysical75100%0
The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
MementoDARStatus100%0
The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered.
Nasty PlotDARStatus0
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
Night ShadeGHOSpecial100%0
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
Pain SplitNORStatus0
The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
PaybackDARPhysical50100%0
The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Phantom ForceGHOPhysical90100%0
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
PoltergeistGHOPhysical11090%0
The user attacks by controlling the target's item. This move fails if the target isn't holding an item.
ProtectNORStatus+4
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsychicPSYSpecial90100%0
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
PsyshockPSYSpecial80100%0
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
Rain DanceWATStatus0
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RestPSYStatus0
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rock TombROCPhysical6095%0
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
RoundNORSpecial60100%0
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Scary FaceNORStatus100%0
The user frightens the target with a scary face to harshly lower its Speed stat.
Shadow BallGHOSpecial80100%0
The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Shadow SneakGHOPhysical40100%+1
The user extends its shadow and attacks the target from behind. This move always goes first.
Skill SwapPSYStatus0
The user employs its psychic power to exchange Abilities with the target.
Sleep TalkNORStatus0
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SnarlDARSpecial5595%0
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
SnoreNORSpecial50100%0
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
SpiteGHOStatus100%0
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Stored PowerPSYSpecial20100%0
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
SubstituteNORStatus0
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sucker PunchDARPhysical70100%+1
This move enables the user to attack first. This move fails if the target is not readying an attack.
Sunny DayFIRStatus0
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TauntDARStatus100%0
The target is taunted into a rage that allows it to use only attack moves for three turns.
ThiefDARPhysical60100%0
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
ToxicPOIStatus90%0
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TrickPSYStatus100%0
The user catches the target off guard and swaps the target's held item with its own.
Trick RoomPSYStatus-7
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
UproarNORSpecial90100%0
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Will-O-WispFIRStatus85%0
The user shoots a sinister flame at the target to inflict a burn.
Wonder RoomPSYStatus0
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.