| Move ▲▼ | Type ▲▼ | Category ▲▼ | Pow ▲▼ | Acc ▲▼ | Pri ▲▼ | Description |
|---|---|---|---|---|---|---|
| Accelerock | ROC | ✴Physical | 40 | 100% | +1 | The user smashes into the target at high speed. This move always goes first. |
| Acid Armor | POI | ◑Status | — | — | 0 | The user alters its cellular structure to liquefy itself, sharply boosting its Defense stat. |
| Acid Spray | POI | ◎Special | 40 | 100% | 0 | The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
| Acrobatics | FLY | ✴Physical | 55 | 100% | 0 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Acupressure | NOR | ◑Status | — | — | 0 | The user applies pressure to stress points, sharply boosting one of its or its allies' stats. |
| Aerial Ace | FLY | ✴Physical | 60 | — | 0 | The user confounds the target with speed, then slashes. This attack never misses. |
| After You | NOR | ◑Status | — | — | 0 | The user helps the target and makes it use its move right after the user. |
| Agility | PSY | ◑Status | — | — | 0 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Air Cutter | FLY | ◎Special | 60 | 95% | 0 | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Air Slash | FLY | ◎Special | 75 | 95% | 0 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Alluring Voice | FAI | ◎Special | 80 | 100% | 0 | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| Ally Switch | PSY | ◑Status | — | — | +2 | The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. |
| Amnesia | PSY | ◑Status | — | — | 0 | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
| Ancient Power | ROC | ◎Special | 60 | 100% | 0 | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Apple Acid | GRA | ◎Special | 90 | 100% | 0 | The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat. |
| Aqua Cutter | WAT | ✴Physical | 70 | 100% | 0 | The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit. |
| Aqua Jet | WAT | ✴Physical | 40 | 100% | +1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Aqua Ring | WAT | ◑Status | — | — | 0 | The user envelops itself in a veil made of water. It regains some HP every turn. |
| Aqua Step | WAT | ✴Physical | 80 | 100% | 0 | The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat. |
| Aqua Tail | WAT | ✴Physical | 90 | 90% | 0 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Armor Cannon | FIR | ◎Special | 120 | 100% | 0 | The user shoots its own armor out as blazing projectiles. This also lowers the user’s Defense and Sp. Def stats. |
| Aromatic Mist | FAI | ◑Status | — | — | 0 | The user boosts the Sp. Def stat of an ally Pokémon by using a mysterious aroma. |
| Assurance | DAR | ✴Physical | 60 | 100% | 0 | This move's power is doubled if the target has already taken some damage in the same turn. |
| Attract | NOR | ◑Status | — | 100% | 0 | If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves. |
| Aura Sphere | FIG | ◎Special | 80 | — | 0 | The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. |
| Aura Wheel | ELE | ✴Physical | 110 | 100% | 0 | Morpeko attacks and boosts its Speed stat with the energy stored in its cheeks. This move's type changes depending on the user's form. |
| Aurora Veil | ICE | ◑Status | — | — | 0 | This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing. |
| Avalanche | ICE | ✴Physical | 60 | 100% | -4 | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Axe Kick | FIG | ✴Physical | 120 | 90% | 0 | The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead. |
| Baby-Doll Eyes | FAI | ◑Status | — | 100% | +1 | The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. |
| Baneful Bunker | POI | ◑Status | — | — | +4 | In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact. |
| Baton Pass | NOR | ◑Status | — | — | 0 | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Beak Blast | FLY | ✴Physical | 120 | 100% | -3 | The user first heats up its beak, and then it attacks the target. Making direct contact with the user while it's heating up its beak results in a burn. |
| Beat Up | DAR | ✴Physical | — | 100% | 0 | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
| Belch | POI | ◎Special | 120 | 90% | 0 | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
| Belly Drum | NOR | ◑Status | — | — | 0 | The user maximizes its Attack stat but loses HP equal to half its max HP. |
| Bind | NOR | ✴Physical | 15 | 85% | 0 | A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns. |
| Bite | DAR | ✴Physical | 60 | 100% | 0 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Bitter Blade | FIR | ✴Physical | 90 | 100% | 0 | The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target. |
| Bitter Malice | GHO | ◎Special | 75 | 100% | 0 | The user attacks the target with spine-chilling resentment. This also lowers the target’s Attack stat. |
| Blast Burn | FIR | ◎Special | 150 | 90% | 0 | The target is razed by a fiery explosion. The user can't move on the next turn. |
| Blaze Kick | FIR | ✴Physical | 85 | 90% | 0 | The user launches a kick that has a heightened chance of landing a critical hit. This may also leave the target with a burn. |
| Blizzard | ICE | ◎Special | 110 | 70% | 0 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Block | NOR | ◑Status | — | — | 0 | The user blocks the target's way with arms spread wide to prevent the target from fleeing. |
| Body Press | FIG | ✴Physical | 80 | 100% | 0 | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Body Slam | NOR | ✴Physical | 85 | 100% | 0 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Bone Rush | GRO | ✴Physical | 30 | 90% | 0 | The user attacks by striking the target with a hard bone. This move hits two to five times in a row. |
| Boomburst | NOR | ◎Special | 140 | 100% | 0 | The user attacks everything around it with the destructive power of a terrible explosive sound. |
| Bounce | FLY | ✴Physical | 85 | 85% | 0 | The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. |
| Brave Bird | FLY | ✴Physical | 120 | 100% | 0 | The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. |
| Breaking Swipe | DRA | ✴Physical | 60 | 100% | 0 | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| Brick Break | FIG | ✴Physical | 75 | 100% | 0 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Brutal Swing | DAR | ✴Physical | 60 | 100% | 0 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| Bug Bite | BUG | ✴Physical | 60 | 100% | 0 | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Bug Buzz | BUG | ◎Special | 90 | 100% | 0 | The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
| Bulk Up | FIG | ◑Status | — | — | 0 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Bulldoze | GRO | ✴Physical | 60 | 100% | 0 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Bullet Punch | STE | ✴Physical | 40 | 100% | +1 | The user strikes the target with tough punches as fast as bullets. This move always goes first. |
| Bullet Seed | GRA | ✴Physical | 25 | 100% | 0 | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Burn Up | FIR | ◎Special | 130 | 100% | 0 | To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type. |
| Burning Jealousy | FIR | ◎Special | 70 | 100% | 0 | The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. |
| Calm Mind | PSY | ◑Status | — | — | 0 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Ceaseless Edge | DAR | ✴Physical | 65 | 90% | 0 | The user slashes its shell blade at the target. Shell splinters left behind by this attack remain scattered under the target as spikes. |
| Charge | ELE | ◑Status | — | — | 0 | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| Charge Beam | ELE | ◎Special | 50 | 90% | 0 | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Charm | FAI | ◑Status | — | 100% | 0 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Chilling Water | WAT | ◎Special | 50 | 100% | 0 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Chilly Reception | ICE | ◑Status | — | — | 0 | The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns. |
| Circle Throw | FIG | ✴Physical | 60 | 90% | -6 | The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Clanging Scales | DRA | ◎Special | 110 | 100% | 0 | The user rubs the scales on its entire body and makes a huge noise to attack opposing Pokémon. The user's Defense stat is lowered after the attack. |
| Clangorous Soul | DRA | ◑Status | — | — | 0 | The user boosts all its stats by using some of its own HP. |
| Clear Smog | POI | ◎Special | 50 | — | 0 | The user attacks the target by throwing a clump of special mud. All stat changes are eliminated. |
| Close Combat | FIG | ✴Physical | 120 | 100% | 0 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Coaching | FIG | ◑Status | — | — | 0 | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. |
| Coil | POI | ◑Status | — | — | 0 | The user coils up and concentrates. This boosts its Attack and Defense stats as well as its accuracy. |
| Comeuppance | DAR | ✴Physical | — | 100% | 0 | The user retaliates with much greater force against the opponent that last inflicted damage on it. |
| Confuse Ray | GHO | ◑Status | — | 100% | 0 | The target is exposed to a sinister ray that causes confusion. |
| Copycat | NOR | ◑Status | — | — | 0 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| Corrosive Gas | POI | ◑Status | — | 100% | 0 | The user surrounds everything around it with highly acidic gas and melts away items they hold. |
| Cosmic Power | PSY | ◑Status | — | — | 0 | The user absorbs a mystical power from space to boost its Defense and Sp. Def stats. |
| Cotton Guard | GRA | ◑Status | — | — | 0 | The user protects itself by wrapping its body in soft cotton, drastically boosting its Defense stat. |
| Cotton Spore | GRA | ◑Status | — | 100% | 0 | The user releases cotton-like spores that cling to opposing Pokémon. This harshly lowers their Speed stats. |
| Counter | FIG | ✴Physical | — | 100% | -5 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Covet | NOR | ✴Physical | 60 | 100% | 0 | The user endearingly approaches the target, then steals the target's held item. |
| Crabhammer | WAT | ✴Physical | 100 | 95% | 0 | The target is hammered with a large pincer. This move has a heightened chance of landing a critical hit. |
| Cross Chop | FIG | ✴Physical | 100 | 80% | 0 | The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit. |
| Cross Poison | POI | ✴Physical | 70 | 100% | 0 | A slashing attack with a poisonous blade that may also poison the target. This move has a heightened chance of landing a critical hit. |
| Crunch | DAR | ✴Physical | 80 | 100% | 0 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Crush Claw | NOR | ✴Physical | 75 | 95% | 0 | The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat. |
| Curse | GHO | ◑Status | — | — | 0 | A move that has different effects depending on whether the user is a Ghost type or not. |
| Dark Pulse | DAR | ◎Special | 80 | 100% | 0 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Darkest Lariat | DAR | ✴Physical | 85 | 100% | 0 | The user swings both arms and hits the target. The target's stat changes don't affect the damage inflicted by this move. |
| Dazzling Gleam | FAI | ◎Special | 80 | 100% | 0 | The user damages opposing Pokémon by emitting a powerful flash. |
| Decorate | FAI | ◑Status | — | — | 0 | The user sharply boosts the target's Attack and Sp. Atk stats by decorating the target. |
| Defog | FLY | ◑Status | — | — | 0 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. |
| Destiny Bond | GHO | ◑Status | — | — | 0 | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. |
| Detect | FIG | ◑Status | — | — | +4 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Dig | GRO | ✴Physical | 80 | 100% | 0 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Dire Claw | POI | ✴Physical | 80 | 100% | 0 | The user lashes out at the target with ruinous claws. This may also leave the target poisoned, paralyzed, or asleep. |
| Disable | NOR | ◑Status | — | 100% | 0 | For four turns, the target will be unable to use whichever move it last used. |
| Discharge | ELE | ◎Special | 80 | 100% | 0 | The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
| Dive | WAT | ✴Physical | 80 | 100% | 0 | The user dives on the first turn, then floats up and attacks on the next turn. |
| Double Hit | NOR | ✴Physical | 35 | 90% | 0 | The user slams the target with a tail or the like. The target is hit twice in a row. |
| Double Team | NOR | ◑Status | — | — | 0 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
| Double-Edge | NOR | ✴Physical | 120 | 100% | 0 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Draco Meteor | DRA | ◎Special | 130 | 90% | 0 | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| Dragon Cheer | DRA | ◑Status | — | — | 0 | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| Dragon Claw | DRA | ✴Physical | 80 | 100% | 0 | The user slashes the target with huge, sharp claws to inflict damage. |
| Dragon Dance | DRA | ◑Status | — | — | 0 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Dragon Darts | DRA | ✴Physical | 50 | 100% | 0 | The user attacks twice using Dreepy. If there are two opposing Pokémon, this move hits each of them once. |
| Dragon Pulse | DRA | ◎Special | 85 | 100% | 0 | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Dragon Rush | DRA | ✴Physical | 100 | 75% | 0 | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
| Dragon Tail | DRA | ✴Physical | 60 | 90% | -6 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Drain Punch | FIG | ✴Physical | 75 | 100% | 0 | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Draining Kiss | FAI | ◎Special | 50 | 100% | 0 | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| Drill Peck | FLY | ✴Physical | 80 | 100% | 0 | A corkscrewing attack that strikes the target with a sharp beak acting as a drill. |
| Drill Run | GRO | ✴Physical | 80 | 95% | 0 | The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. |
| Dual Wingbeat | FLY | ✴Physical | 40 | 90% | 0 | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Dynamic Punch | FIG | ✴Physical | 100 | 50% | 0 | The user attacks by punching the target with full concentrated power. This also confuses the target. |
| Earth Power | GRO | ◎Special | 90 | 100% | 0 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Earthquake | GRO | ✴Physical | 100 | 100% | 0 | The user sets off an earthquake that strikes every Pokémon around it. |
| Eerie Impulse | ELE | ◑Status | — | 100% | 0 | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
| Eerie Spell | PSY | ◎Special | 80 | 100% | 0 | The user attacks with its tremendous psychic power. This also drains 3 PP from the move last used by the target. |
| Electric Terrain | ELE | ◑Status | — | — | 0 | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| Electrify | ELE | ◑Status | — | — | 0 | If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type. |
| Electro Ball | ELE | ◎Special | — | 100% | 0 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| Electro Shot | ELE | ◎Special | 130 | 100% | 0 | The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain. |
| Electroweb | ELE | ◎Special | 55 | 95% | 0 | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| Encore | NOR | ◑Status | — | 100% | 0 | The user compels the target to keep using the move it encored for three turns. |
| Endeavor | NOR | ✴Physical | — | 100% | 0 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | NOR | ◑Status | — | — | +4 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Energy Ball | GRA | ◎Special | 90 | 100% | 0 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Entrainment | NOR | ◑Status | — | 100% | 0 | The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. |
| Eruption | FIR | ◎Special | 150 | 100% | 0 | The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power. |
| Expanding Force | PSY | ◎Special | 80 | 100% | 0 | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
| Explosion | NOR | ✴Physical | 250 | 100% | 0 | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
| Extrasensory | PSY | ◎Special | 80 | 100% | 0 | The user attacks with an odd, unseeable power. This may also make the target flinch. |
| Extreme Speed | NOR | ✴Physical | 80 | 100% | +2 | The user charges the target at blinding speed. This move always goes first. |
| Facade | NOR | ✴Physical | 70 | 100% | 0 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fairy Lock | FAI | ◑Status | — | — | 0 | By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn. |
| Fake Out | NOR | ✴Physical | 40 | 100% | +3 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| Fake Tears | DAR | ◑Status | — | 100% | 0 | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Feather Dance | FLY | ◑Status | — | 100% | 0 | The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
| Feint | NOR | ✴Physical | 30 | 100% | +2 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Fell Stinger | BUG | ✴Physical | 50 | 100% | 0 | When the user knocks out a target with this move, the user's Attack stat is boosted drastically. |
| Fickle Beam | DRA | ◎Special | 80 | 100% | 0 | The user shoots a beam of light to inflict damage. Sometimes all the user's heads shoot beams in unison, doubling the move's power. |
| Fiery Dance | FIR | ◎Special | 80 | 100% | 0 | Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also boost the user's Sp. Atk stat. |
| Final Gambit | FIG | ◎Special | — | 100% | 0 | The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP. |
| Fire Blast | FIR | ◎Special | 110 | 85% | 0 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Fire Fang | FIR | ✴Physical | 65 | 95% | 0 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Fire Lash | FIR | ✴Physical | 90 | 100% | 0 | The user strikes the target with a burning lash. This also lowers the target's Defense stat. |
| Fire Punch | FIR | ✴Physical | 75 | 100% | 0 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Fire Spin | FIR | ◎Special | 35 | 85% | 0 | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| First Impression | BUG | ✴Physical | 100 | 100% | +2 | Although this move has great power, it works only on the first turn each time the user enters battle. |
| Fissure | GRO | ✴Physical | — | 30% | 0 | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
| Flail | NOR | ✴Physical | — | 100% | 0 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Flame Charge | FIR | ✴Physical | 50 | 100% | 0 | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| Flamethrower | FIR | ◎Special | 90 | 100% | 0 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Flare Blitz | FIR | ✴Physical | 120 | 100% | 0 | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| Flash Cannon | STE | ◎Special | 80 | 100% | 0 | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Flatter | DAR | ◑Status | — | 100% | 0 | Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat. |
| Fling | DAR | ✴Physical | — | 100% | 0 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Flip Turn | WAT | ✴Physical | 60 | 100% | 0 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Flower Trick | GRA | ✴Physical | 70 | — | 0 | The user throws a rigged bouquet of flowers at the target. This attack never misses and always lands a critical hit. |
| Fly | FLY | ✴Physical | 90 | 95% | 0 | The user flies up into the sky on the first turn, then attacks on the next turn. |
| Flying Press | FIG | ✴Physical | 100 | 95% | 0 | The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously. |
| Focus Blast | FIG | ◎Special | 120 | 70% | 0 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Focus Energy | NOR | ◑Status | — | — | 0 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Focus Punch | FIG | ✴Physical | 150 | 100% | -3 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Follow Me | NOR | ◑Status | — | — | +2 | The user draws attention to itself, making all opposing Pokémon take aim only at the user. |
| Forest's Curse | GRA | ◑Status | — | 100% | 0 | The user puts a forest curse on the target. This adds Grass type to the target's type. |
| Foul Play | DAR | ✴Physical | 95 | 100% | 0 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Freeze-Dry | ICE | ◎Special | 70 | 100% | 0 | The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. |
| Frenzy Plant | GRA | ◎Special | 150 | 90% | 0 | The user slams the target with the roots of an enormous tree. The user can't move on the next turn. |
| Frost Breath | ICE | ◎Special | 60 | 90% | 0 | The user attacks by blowing its cold breath on the target. This move always lands a critical hit. |
| Future Sight | PSY | ◎Special | 120 | 100% | 0 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Gastro Acid | POI | ◑Status | — | 100% | 0 | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
| Giga Drain | GRA | ◎Special | 75 | 100% | 0 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Giga Impact | NOR | ✴Physical | 150 | 90% | 0 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Gigaton Hammer | STE | ✴Physical | 160 | 100% | 0 | The user swings its whole body around to attack with its huge hammer. This move can't be used twice in a row. |
| Glare | NOR | ◑Status | — | 100% | 0 | The user intimidates the target with the pattern on its belly to cause paralysis. |
| Grass Knot | GRA | ◎Special | — | 100% | 0 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Grassy Glide | GRA | ✴Physical | 55 | 100% | +1 | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Grassy Terrain | GRA | ◑Status | — | — | 0 | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| Grav Apple | GRA | ✴Physical | 90 | 100% | 0 | The user inflicts damage by dropping an apple from high above. This also lowers the target's Defense stat. |
| Gravity | PSY | ◑Status | — | — | 0 | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| Growth | GRA | ◑Status | — | — | 0 | The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
| Guard Split | PSY | ◑Status | — | — | 0 | The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. |
| Guard Swap | PSY | ◑Status | — | — | 0 | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |
| Guillotine | NOR | ✴Physical | — | 30% | 0 | A vicious tearing attack with big pincers. The target faints instantly if this attack hits. |
| Gunk Shot | POI | ✴Physical | 120 | 80% | 0 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Gyro Ball | STE | ✴Physical | — | 100% | 0 | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Hammer Arm | FIG | ✴Physical | 100 | 90% | 0 | The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. |
| Hard Press | STE | ✴Physical | — | 100% | 0 | The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. |
| Haze | ICE | ◑Status | — | — | 0 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Head Smash | ROC | ✴Physical | 150 | 80% | 0 | The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly. |
| Headlong Rush | GRO | ✴Physical | 120 | 100% | 0 | The user smashes into the target in a full-body tackle. This also lowers the user’s Defense and Sp. Def stats. |
| Heal Bell | NOR | ◑Status | — | — | 0 | The user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies. |
| Heal Pulse | PSY | ◑Status | — | — | 0 | The user emits a healing pulse that restores the target's HP by up to half its max HP. |
| Healing Wish | PSY | ◑Status | — | — | 0 | The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. |
| Heat Crash | FIR | ✴Physical | — | 100% | 0 | The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power. |
| Heat Wave | FIR | ◎Special | 95 | 90% | 0 | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Heavy Slam | STE | ✴Physical | — | 100% | 0 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Helping Hand | NOR | ◑Status | — | — | +5 | The user assists an ally by boosting the power of that ally's attack. |
| Hex | GHO | ◎Special | 65 | 100% | 0 | This relentless attack does massive damage to a target affected by status conditions. |
| High Horsepower | GRO | ✴Physical | 95 | 95% | 0 | The user fiercely attacks the target using its entire body. |
| High Jump Kick | FIG | ✴Physical | 130 | 90% | 0 | The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead. |
| Horn Drill | NOR | ✴Physical | — | 30% | 0 | The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. |
| Horn Leech | GRA | ✴Physical | 75 | 100% | 0 | The user drains the target's energy with its horns. The user's HP is restored by up to half the damage taken by the target. |
| Howl | NOR | ◑Status | — | — | 0 | The user howls loudly to rouse itself and its allies. This boosts their Attack stats. |
| Hurricane | FLY | ◎Special | 110 | 70% | 0 | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| Hydro Cannon | WAT | ◎Special | 150 | 90% | 0 | The target is hit with a watery blast. The user can't move on the next turn. |
| Hydro Pump | WAT | ◎Special | 110 | 80% | 0 | The target is blasted by a huge volume of water launched under great pressure. |
| Hyper Beam | NOR | ◎Special | 150 | 90% | 0 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | NOR | ◎Special | 90 | 100% | 0 | The user attacks by letting loose a horribly loud, resounding cry. |
| Hypnosis | PSY | ◑Status | — | 60% | 0 | The user employs hypnotic suggestion to make the target fall asleep. |
| Ice Beam | ICE | ◎Special | 90 | 100% | 0 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Fang | ICE | ✴Physical | 65 | 95% | 0 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Ice Hammer | ICE | ✴Physical | 100 | 90% | 0 | The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. |
| Ice Punch | ICE | ✴Physical | 75 | 100% | 0 | The target is attacked with an icy punch. This may also leave the target frozen. |
| Ice Shard | ICE | ✴Physical | 40 | 100% | +1 | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
| Ice Spinner | ICE | ✴Physical | 80 | 100% | 0 | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Icicle Crash | ICE | ✴Physical | 85 | 90% | 0 | The user attacks by crashing large icicles onto the target. This may also make the target flinch. |
| Icicle Spear | ICE | ✴Physical | 25 | 100% | 0 | The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. |
| Icy Wind | ICE | ◎Special | 55 | 95% | 0 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Imprison | PSY | ◑Status | — | — | 0 | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Infernal Parade | GHO | ◎Special | 65 | 100% | 0 | The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition. |
| Inferno | FIR | ◎Special | 100 | 50% | 0 | The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. |
| Infestation | BUG | ◎Special | 20 | 100% | 0 | The target is infested and attacked for four to five turns. The target can't flee during this time. |
| Ingrain | GRA | ◑Status | — | — | 0 | The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out. |
| Instruct | PSY | ◑Status | — | — | 0 | The user instructs the target to reuse the move last used by the target. |
| Iron Defense | STE | ◑Status | — | — | 0 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Iron Head | STE | ✴Physical | 80 | 100% | 0 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Iron Tail | STE | ✴Physical | 100 | 75% | 0 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| Jet Punch | WAT | ✴Physical | 60 | 100% | +1 | The user summons a torrent around its fist and punches at blinding speed. This move always goes first. |
| King's Shield | STE | ◑Status | — | — | +4 | The user takes a defensive stance while it protects itself from damage. It also lowers the Attack stat of any attacker that makes direct contact. |
| Knock Off | DAR | ✴Physical | 65 | 100% | 0 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Kowtow Cleave | DAR | ✴Physical | 85 | — | 0 | The user slashes at the target after kowtowing to make the target let down its guard. This attack never misses. |
| Lash Out | DAR | ✴Physical | 75 | 100% | 0 | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Last Resort | NOR | ✴Physical | 140 | 100% | 0 | This move can be used only after the user has used all the other moves it knows in the battle. |
| Last Respects | GHO | ✴Physical | 50 | 100% | 0 | The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power. |
| Lava Plume | FIR | ◎Special | 80 | 100% | 0 | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. |
| Leaf Blade | GRA | ✴Physical | 90 | 100% | 0 | The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit. |
| Leaf Storm | GRA | ◎Special | 130 | 90% | 0 | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Leech Life | BUG | ✴Physical | 80 | 100% | 0 | The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target. |
| Leech Seed | GRA | ◑Status | — | 90% | 0 | A seed is planted on the target. It steals some HP from the target every turn. |
| Life Dew | WAT | ◑Status | — | — | 0 | The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle. |
| Light of Ruin | FAI | ◎Special | 140 | 90% | 0 | Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot. |
| Light Screen | PSY | ◑Status | — | — | 0 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Liquidation | WAT | ✴Physical | 85 | 100% | 0 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Lock-On | NOR | ◑Status | — | — | 0 | The user takes sure aim at the target. This ensures the user's next move does not miss that target. |
| Low Kick | FIG | ✴Physical | — | 100% | 0 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Low Sweep | FIG | ✴Physical | 65 | 100% | 0 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Lumina Crash | PSY | ◎Special | 80 | 100% | 0 | The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat. |
| Lunge | BUG | ✴Physical | 80 | 100% | 0 | The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
| Mach Punch | FIG | ✴Physical | 40 | 100% | +1 | The user throws a punch at blinding speed. This move always goes first. |
| Magic Powder | PSY | ◑Status | — | 100% | 0 | The user scatters a cloud of magic powder that changes the target's type to Psychic. |
| Magic Room | PSY | ◑Status | — | — | 0 | The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. |
| Magnet Rise | ELE | ◑Status | — | — | 0 | The user levitates using electrically generated magnetism for five turns. |
| Magnetic Flux | ELE | ◑Status | — | — | 0 | The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokémon with the Plus Ability or the Minus Ability. |
| Matcha Gotcha | GRA | ◎Special | 80 | 90% | 0 | The user fires a blast of tea that it mixed. The user's HP is restored by up to half the damage taken by the target. This may also leave the target with a burn. |
| Mean Look | NOR | ◑Status | — | — | 0 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| Mega Kick | NOR | ✴Physical | 120 | 75% | 0 | The target is attacked by a kick launched with muscle-packed power. |
| Megahorn | BUG | ✴Physical | 120 | 85% | 0 | Using its tough and impressive horn, the user rams into the target with no letup. |
| Memento | DAR | ◑Status | — | 100% | 0 | The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. |
| Metal Burst | STE | ✴Physical | — | 100% | 0 | The user retaliates with much greater force against the opponent that last inflicted damage on it. |
| Metal Sound | STE | ◑Status | — | 85% | 0 | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
| Meteor Beam | ROC | ◎Special | 120 | 90% | 0 | The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. |
| Meteor Mash | STE | ✴Physical | 90 | 90% | 0 | The target is hit with a hard punch fired like a meteor. This may also boost the user’s Attack stat. |
| Minimize | NOR | ◑Status | — | — | 0 | The user compresses its body to make itself look smaller, which sharply boosts its evasiveness. |
| Mirror Coat | PSY | ◎Special | — | 100% | -5 | A retaliatory attack that counters any special move, inflicting double the damage taken. |
| Misty Explosion | FAI | ◎Special | 100 | 100% | 0 | The user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain. |
| Misty Terrain | FAI | ◑Status | — | — | 0 | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
| Moonblast | FAI | ◎Special | 95 | 100% | 0 | Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
| Moonlight | FAI | ◑Status | — | — | 0 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Morning Sun | NOR | ◑Status | — | — | 0 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Mortal Spin | POI | ✴Physical | 30 | 100% | 0 | The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also poisons opposing Pokémon. |
| Mountain Gale | ICE | ✴Physical | 120 | 85% | 0 | The user hurls giant chunks of ice at the target to inflict damage. This may also make the target flinch. |
| Mud Shot | GRO | ◎Special | 55 | 95% | 0 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Mud-Slap | GRO | ◎Special | 20 | 100% | 0 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Muddy Water | WAT | ◎Special | 90 | 85% | 0 | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
| Mystical Fire | FIR | ◎Special | 75 | 100% | 0 | The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. |
| Nasty Plot | DAR | ◑Status | — | — | 0 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Night Daze | DAR | ◎Special | 90 | 95% | 0 | The user looses a pitch-black shock wave at the target to inflict damage. This may also lower the target's accuracy. |
| Night Shade | GHO | ◎Special | — | 100% | 0 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Night Slash | DAR | ✴Physical | 70 | 100% | 0 | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| Noble Roar | NOR | ◑Status | — | 100% | 0 | Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats. |
| Nuzzle | ELE | ✴Physical | 20 | 100% | 0 | The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
| Outrage | DRA | ✴Physical | 120 | 100% | 0 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Overheat | FIR | ◎Special | 130 | 90% | 0 | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Pain Split | NOR | ◑Status | — | — | 0 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Parabolic Charge | ELE | ◎Special | 65 | 100% | 0 | The user attacks everything around it. The user's HP is restored by half the damage taken by those hit. |
| Parting Shot | DAR | ◑Status | — | 100% | 0 | With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches places with a party Pokémon in waiting. |
| Payback | DAR | ✴Physical | 50 | 100% | 0 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| Perish Song | NOR | ◑Status | — | — | 0 | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
| Petal Blizzard | GRA | ✴Physical | 90 | 100% | 0 | The user stirs up a violent petal blizzard and damages everything around it. |
| Petal Dance | GRA | ◎Special | 120 | 100% | 0 | The user attacks the target by scattering petals for two to three turns. The user then becomes confused. |
| Phantom Force | GHO | ✴Physical | 90 | 100% | 0 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Pin Missile | BUG | ✴Physical | 25 | 95% | 0 | The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row. |
| Play Rough | FAI | ✴Physical | 90 | 90% | 0 | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Pluck | FLY | ✴Physical | 60 | 100% | 0 | The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Poison Fang | POI | ✴Physical | 50 | 100% | 0 | The user bites the target with toxic fangs. This may also leave the target badly poisoned. |
| Poison Jab | POI | ✴Physical | 80 | 100% | 0 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Poison Powder | POI | ◑Status | — | 75% | 0 | The user scatters a cloud of poisonous dust that poisons the target. |
| Pollen Puff | BUG | ◎Special | 90 | 100% | 0 | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. |
| Poltergeist | GHO | ✴Physical | 110 | 90% | 0 | The user attacks by controlling the target's item. This move fails if the target isn't holding an item. |
| Population Bomb | NOR | ✴Physical | 20 | 90% | 0 | The user’s fellows gather in droves to perform a combo attack that hits the target one to ten times in a row. |
| Pounce | BUG | ✴Physical | 50 | 100% | 0 | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Pound | NOR | ✴Physical | 40 | 100% | 0 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Power Gem | ROC | ◎Special | 80 | 100% | 0 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Power Split | PSY | ◑Status | — | — | 0 | The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. |
| Power Swap | PSY | ◑Status | — | — | 0 | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. |
| Power Trick | PSY | ◑Status | — | — | 0 | The user employs its psychic power to switch its Attack stat with its Defense stat. |
| Power Trip | DAR | ✴Physical | 20 | 100% | 0 | The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power. |
| Power Whip | GRA | ✴Physical | 120 | 85% | 0 | The user violently whirls its vines, tentacles, or the like to lash the target. |
| Protect | NOR | ◑Status | — | — | +4 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | NOR | ◑Status | — | — | 0 | The user hypnotizes itself into copying any stat change made by the target. |
| Psychic | PSY | ◎Special | 90 | 100% | 0 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Psychic Fangs | PSY | ✴Physical | 85 | 100% | 0 | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| Psychic Noise | PSY | ◎Special | 75 | 100% | 0 | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Psychic Terrain | PSY | ◑Status | — | — | 0 | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| Psycho Cut | PSY | ✴Physical | 70 | 100% | 0 | The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. |
| Psyshield Bash | PSY | ✴Physical | 90 | 90% | 0 | Cloaking itself in psychic energy, the user slams into the target. This also boosts the user’s Defense stat. |
| Psyshock | PSY | ◎Special | 80 | 100% | 0 | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Quash | DAR | ◑Status | — | 100% | 0 | The user suppresses the target and makes its move go last. |
| Quick Attack | NOR | ✴Physical | 40 | 100% | +1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Quick Guard | FIG | ◑Status | — | — | +3 | The user protects itself and its allies from priority moves. |
| Quiver Dance | BUG | ◑Status | — | — | 0 | The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats. |
| Rage Powder | BUG | ◑Status | — | — | +2 | The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user. |
| Raging Bull | NOR | ✴Physical | 90 | 100% | 0 | The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect. |
| Raging Fury | FIR | ✴Physical | 120 | 100% | 0 | The user rampages around spewing flames for two to three turns. The user then becomes confused. |
| Rain Dance | WAT | ◑Status | — | — | 0 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rapid Spin | NOR | ✴Physical | 50 | 100% | 0 | The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. |
| Razor Shell | WAT | ✴Physical | 75 | 95% | 0 | The user cuts the target with sharp shells to inflict damage. This may also lower the target's Defense stat. |
| Recover | NOR | ◑Status | — | — | 0 | The user regenerates its cells, restoring its own HP by up to half its max HP. |
| Recycle | NOR | ◑Status | — | — | 0 | The user recycles a held item that has been used in battle so it can be used again. |
| Reflect | PSY | ◑Status | — | — | 0 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Reflect Type | NOR | ◑Status | — | — | 0 | The user reflects the target's type to become the same type as the target. |
| Rest | PSY | ◑Status | — | — | 0 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Reversal | FIG | ✴Physical | — | 100% | 0 | An all-out attack that becomes more powerful the less HP the user has. |
| Rising Voltage | ELE | ◎Special | 70 | 100% | 0 | The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain. |
| Roar | NOR | ◑Status | — | — | -6 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Rock Blast | ROC | ✴Physical | 25 | 90% | 0 | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| Rock Polish | ROC | ◑Status | — | — | 0 | The user polishes its body to reduce drag. This sharply boosts the user's Speed stat. |
| Rock Slide | ROC | ✴Physical | 75 | 90% | 0 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Tomb | ROC | ✴Physical | 60 | 95% | 0 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Rock Wrecker | ROC | ✴Physical | 150 | 90% | 0 | The user launches a huge boulder at the target to attack. The user can't move on the next turn. |
| Role Play | PSY | ◑Status | — | — | 0 | The user mimics the target completely, copying the target's Ability. |
| Roost | FLY | ◑Status | — | — | 0 | The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
| Round | NOR | ◎Special | 60 | 100% | 0 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| Sacred Sword | FIG | ✴Physical | 90 | 100% | 0 | The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move. |
| Safeguard | NOR | ◑Status | — | — | 0 | The user creates a protective field that prevents status conditions for five turns. |
| Salt Cure | ROC | ✴Physical | 40 | 100% | 0 | The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move. |
| Sand Tomb | GRO | ✴Physical | 35 | 85% | 0 | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
| Sandstorm | ROC | ◑Status | — | — | 0 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Scald | WAT | ◎Special | 80 | 100% | 0 | The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn. |
| Scale Shot | DRA | ✴Physical | 25 | 90% | 0 | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
| Scary Face | NOR | ◑Status | — | 100% | 0 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Scorching Sands | GRO | ◎Special | 70 | 100% | 0 | The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
| Screech | NOR | ◑Status | — | 85% | 0 | An earsplitting screech harshly lowers the target's Defense stat. |
| Seed Bomb | GRA | ✴Physical | 80 | 100% | 0 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Seismic Toss | FIG | ✴Physical | — | 100% | 0 | The target is thrown using the power of gravity. It inflicts damage equal to the user's level. |
| Self-Destruct | NOR | ✴Physical | 200 | 100% | 0 | The user attacks everything around it by causing an explosion. The user faints upon using this move. |
| Shadow Ball | GHO | ◎Special | 80 | 100% | 0 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Shadow Claw | GHO | ✴Physical | 70 | 100% | 0 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Shadow Punch | GHO | ✴Physical | 60 | — | 0 | The user throws a punch from the shadows. This attack never misses. |
| Shadow Sneak | GHO | ✴Physical | 40 | 100% | +1 | The user extends its shadow and attacks the target from behind. This move always goes first. |
| Shed Tail | NOR | ◑Status | — | — | 0 | The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting. |
| Sheer Cold | ICE | ◎Special | — | 30% | 0 | The target faints instantly. This move is less likely to hit the target if used by Pokémon other than Ice types. |
| Shell Side Arm | POI | ◎Special | 90 | 100% | 0 | This move is either physical or special—whichever will inflict more damage. This may also poison the target. |
| Shell Smash | NOR | ◑Status | — | — | 0 | The user breaks its shell, which lowers its Defense and Sp. Def stats but sharply boosts its Attack, Sp. Atk, and Speed stats. |
| Shelter | STE | ◑Status | — | — | 0 | The user makes its skin as hard as an iron shield, sharply boosting its Defense stat. |
| Simple Beam | NOR | ◑Status | — | 100% | 0 | The user emits a mysterious psychic wave that changes the target's Ability to Simple. |
| Sing | NOR | ◑Status | — | 55% | 0 | A soothing lullaby is sung in a beautiful voice that puts the target to sleep. |
| Skill Swap | PSY | ◑Status | — | — | 0 | The user employs its psychic power to exchange Abilities with the target. |
| Skitter Smack | BUG | ✴Physical | 70 | 90% | 0 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sky Attack | FLY | ✴Physical | 140 | 90% | 0 | The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch. |
| Slack Off | NOR | ◑Status | — | — | 0 | The user slacks off, restoring its own HP by up to half its max HP. |
| Sleep Powder | GRA | ◑Status | — | 75% | 0 | The user scatters a cloud of soporific dust that puts the target to sleep. |
| Sleep Talk | NOR | ◑Status | — | — | 0 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb | POI | ◎Special | 90 | 100% | 0 | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Sludge Wave | POI | ◎Special | 95 | 100% | 0 | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. |
| Smack Down | ROC | ✴Physical | 50 | 100% | 0 | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Smart Strike | STE | ✴Physical | 70 | — | 0 | The user stabs the target with a sharp horn. This attack never misses. |
| Snap Trap | STE | ✴Physical | 35 | 100% | 0 | The user snares the target in a snap trap for four to five turns. |
| Snarl | DAR | ◎Special | 55 | 95% | 0 | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Snore | NOR | ◎Special | 50 | 100% | 0 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Snowscape | ICE | ◑Status | — | — | 0 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Soak | WAT | ◑Status | — | 100% | 0 | The user shoots a torrent of water that changes the target's type to Water. |
| Solar Beam | GRA | ◎Special | 120 | 100% | 0 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Solar Blade | GRA | ✴Physical | 125 | 100% | 0 | The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. |
| Sparkling Aria | WAT | ◎Special | 90 | 100% | 0 | The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be cured by the touch of these bubbles. |
| Speed Swap | PSY | ◑Status | — | — | 0 | The user exchanges Speed stats with the target. |
| Spicy Extract | GRA | ◑Status | — | — | 0 | The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat. |
| Spikes | GRO | ◑Status | — | — | 0 | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. |
| Spiky Shield | GRA | ◑Status | — | — | +4 | In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact. |
| Spirit Shackle | GHO | ✴Physical | 90 | 100% | 0 | The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from fleeing. |
| Spit Up | NOR | ◎Special | — | 100% | 0 | The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. |
| Spite | GHO | ◑Status | — | 100% | 0 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Stealth Rock | ROC | ◑Status | — | — | 0 | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Steel Beam | STE | ◎Special | 140 | 95% | 0 | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Steel Roller | STE | ✴Physical | 130 | 100% | 0 | The user attacks while destroying the terrain. This move fails if the ground hasn't turned into a terrain. |
| Steel Wing | STE | ✴Physical | 70 | 90% | 0 | The target is hit with wings of steel. This may also boost the user's Defense stat. |
| Sticky Web | BUG | ◑Status | — | — | 0 | The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle. |
| Stockpile | NOR | ◑Status | — | — | 0 | The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times. |
| Stomping Tantrum | GRO | ✴Physical | 75 | 100% | 0 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Stone Axe | ROC | ✴Physical | 65 | 90% | 0 | The user swings its stone axes at the target. Stone splinters left behind by this attack float around the target. |
| Stone Edge | ROC | ✴Physical | 100 | 80% | 0 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Stored Power | PSY | ◎Special | 20 | 100% | 0 | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Storm Throw | FIG | ✴Physical | 60 | 100% | 0 | The user strikes the target with a fierce blow. This attack always results in a critical hit. |
| Strength Sap | GRA | ◑Status | — | 100% | 0 | The user restores its own HP by the same amount as the target's Attack stat. It then lowers the target's Attack stat. |
| String Shot | BUG | ◑Status | — | 95% | 0 | The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats. |
| Struggle Bug | BUG | ◎Special | 50 | 100% | 0 | The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats. |
| Stuff Cheeks | NOR | ◑Status | — | — | 0 | The user eats its held Berry, then sharply boosts its Defense stat. |
| Stun Spore | GRA | ◑Status | — | 75% | 0 | The user scatters a cloud of numbing powder that paralyzes the target. |
| Substitute | NOR | ◑Status | — | — | 0 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sucker Punch | DAR | ✴Physical | 70 | 100% | +1 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Sunny Day | FIR | ◑Status | — | — | 0 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Super Fang | NOR | ✴Physical | — | 90% | 0 | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
| Supercell Slam | ELE | ✴Physical | 100 | 95% | 0 | The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. |
| Superpower | FIG | ✴Physical | 120 | 100% | 0 | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| Surf | WAT | ◎Special | 90 | 100% | 0 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Swagger | NOR | ◑Status | — | 85% | 0 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Swallow | NOR | ◑Status | — | — | 0 | The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored. |
| Sweet Kiss | FAI | ◑Status | — | 75% | 0 | The user kisses the target with a sweet, angelic cuteness that causes confusion. |
| Sweet Scent | NOR | ◑Status | — | 100% | 0 | The user releases a scent that harshly lowers opposing Pokémon's evasiveness. |
| Switcheroo | DAR | ◑Status | — | 100% | 0 | The user trades held items with the target faster than the eye can follow. |
| Swords Dance | NOR | ◑Status | — | — | 0 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Synthesis | GRA | ◑Status | — | — | 0 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Syrup Bomb | GRA | ◎Special | 60 | 90% | 0 | The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns. |
| Tail Slap | NOR | ✴Physical | 25 | 85% | 0 | The user attacks by striking the target with its hard tail. This move hits two to five times in a row. |
| Tailwind | FLY | ◑Status | — | — | 0 | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| Taunt | DAR | ◑Status | — | 100% | 0 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tearful Look | NOR | ◑Status | — | — | 0 | The user gets teary-eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. |
| Teatime | NOR | ◑Status | — | — | 0 | The user has teatime with all the Pokémon currently in the battle. Each Pokémon eats its held Berry. |
| Teeter Dance | NOR | ◑Status | — | 100% | 0 | The user performs a wobbly dance that confuses every Pokémon around it. |
| Temper Flare | FIR | ✴Physical | 75 | 100% | 0 | Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Terrain Pulse | NOR | ◎Special | 50 | 100% | 0 | The user utilizes the energy of the terrain to attack. This move’s type and power change depending on the terrain at the time the move is used. |
| Thief | DAR | ✴Physical | 60 | 100% | 0 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Thrash | NOR | ✴Physical | 120 | 100% | 0 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Throat Chop | DAR | ✴Physical | 80 | 100% | 0 | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Thunder | ELE | ◎Special | 110 | 70% | 0 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunder Fang | ELE | ✴Physical | 65 | 95% | 0 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Thunder Punch | ELE | ✴Physical | 75 | 100% | 0 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Thunder Wave | ELE | ◑Status | — | 90% | 0 | The user launches a weak jolt of electricity that paralyzes the target. |
| Thunderbolt | ELE | ◎Special | 90 | 100% | 0 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Tickle | NOR | ◑Status | — | 100% | 0 | The user tickles the target into laughing, lowering its Attack and Defense stats. |
| Tidy Up | NOR | ◑Status | — | — | 0 | The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user’s Attack and Speed stats. |
| Torch Song | FIR | ◎Special | 80 | 100% | 0 | The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat. |
| Torment | DAR | ◑Status | — | 100% | 0 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| Toxic | POI | ◑Status | — | 90% | 0 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Toxic Spikes | POI | ◑Status | — | — | 0 | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| Toxic Thread | POI | ◑Status | — | 100% | 0 | The user shoots poisonous threads to poison the target and lower the target's Speed stat. |
| Trailblaze | GRA | ✴Physical | 50 | 100% | 0 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Transform | NOR | ◑Status | — | — | 0 | The user transforms into a copy of the target, right down to having the same move set. |
| Tri Attack | NOR | ◎Special | 80 | 100% | 0 | The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. |
| Trick | PSY | ◑Status | — | 100% | 0 | The user catches the target off guard and swaps the target's held item with its own. |
| Trick Room | PSY | ◑Status | — | — | -7 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| Trick-or-Treat | GHO | ◑Status | — | 100% | 0 | The user takes the target trick-or-treating. This adds Ghost type to the target’s type. |
| Triple Arrows | FIG | ✴Physical | 90 | 100% | 0 | The user kicks, then fires three arrows. This move has a heightened chance of landing a critical hit and may also lower the target’s Defense stat or make it flinch. |
| Triple Axel | ICE | ✴Physical | 20 | 90% | 0 | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| Trop Kick | GRA | ✴Physical | 85 | 100% | 0 | The user lands an intense kick of tropical origins on the target. This also lowers the target's Attack stat. |
| Twin Beam | PSY | ◎Special | 40 | 100% | 0 | The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row. |
| U-turn | BUG | ✴Physical | 70 | 100% | 0 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Upper Hand | FIG | ✴Physical | 65 | 100% | +3 | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| Uproar | NOR | ◎Special | 90 | 100% | 0 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Vacuum Wave | FIG | ◎Special | 40 | 100% | +1 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| Venoshock | POI | ◎Special | 65 | 100% | 0 | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| Volt Switch | ELE | ◎Special | 70 | 100% | 0 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Volt Tackle | ELE | ✴Physical | 120 | 100% | 0 | The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis. |
| Water Pulse | WAT | ◎Special | 60 | 100% | 0 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Water Shuriken | WAT | ◎Special | 15 | 100% | +1 | The user hits the target with throwing stars two to five times in a row. This move always goes first. |
| Water Spout | WAT | ◎Special | 150 | 100% | 0 | The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power. |
| Waterfall | WAT | ✴Physical | 80 | 100% | 0 | The user charges at the target and may make it flinch. |
| Wave Crash | WAT | ✴Physical | 120 | 100% | 0 | The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot. |
| Weather Ball | NOR | ◎Special | 50 | 100% | 0 | This move's type and power change depending on the weather at the time the move is used. |
| Whirlpool | WAT | ◎Special | 35 | 85% | 0 | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Whirlwind | NOR | ◑Status | — | — | -6 | The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Wide Guard | ROC | ◑Status | — | — | +3 | The user and its allies are protected from wide-ranging attacks for one turn. |
| Wild Charge | ELE | ✴Physical | 90 | 100% | 0 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Will-O-Wisp | FIR | ◑Status | — | 85% | 0 | The user shoots a sinister flame at the target to inflict a burn. |
| Wish | NOR | ◑Status | — | — | 0 | One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. |
| Wonder Room | PSY | ◑Status | — | — | 0 | The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. |
| Wood Hammer | GRA | ✴Physical | 120 | 100% | 0 | The user slams its rugged body into the target to attack. This also damages the user quite a lot. |
| Worry Seed | GRA | ◑Status | — | 100% | 0 | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
| Wrap | NOR | ✴Physical | 15 | 90% | 0 | A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
| X-Scissor | BUG | ✴Physical | 80 | 100% | 0 | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| Yawn | NOR | ◑Status | — | — | 0 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
| Zap Cannon | ELE | ◎Special | 120 | 50% | 0 | The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis. |
| Zen Headbutt | PSY | ✴Physical | 80 | 90% | 0 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |